Gaming Controller Market
Electronics and Semiconductor

Gaming Controller Market Scope 2020: Growing Number of Gamers is influencing the Gaming Industry

 

In the current scenario, the gaming industry is amid crucial and innovative sectors considered in tech. The growing industry is heating up which is impacting demand for more consoles. From the era of dawn of arcades, to upsurge of home consoles; gaming industry has witnessed and will continue to rise. For instance, Microsoft’s Xbox, Nintendo, and Sony’s Playstation are successfully attracting towards drawing attention of gamers. Moreover, PC gaming has unlocked opportunities for gamers seeking for additional dexterity and ease-of-use during playing games. In addition, the console developers like Sony Microsoft are introducing cloud-based subscription services although they keep on creating and rolling-out new consoles. Millions of people are getting inclined towards playing games using PCs and consoles. The new report has showcased that approximately 3.1 billion of individuals play video games at a global scale, which is nearly 40% of world population. In context to number of users. India is amongst top five mobile gaming markets; whereas, Colombia, Nigeria, Indonesia, Peru, Thailand, the Philippines, and Vietnam have also reported utmost numbers of adults. Growing number of gamers is influencing the gaming industry which is anticipated to fuel the adoption of gaming controllers in the market. Moreover, with the development of advanced wired & wireless gaming controllers and other accessories in the market, the scope of gaming controller will also enhance. Additionally, increasing penetration of smartphone gaming controllers in the market, introducing of new consoles like Playstation 5, and combination of virtual reality with controllers are some of the other factors that are expected to stimulate the use of gaming controller, and thereby positively impacting the market growth.

Scuf Gaming International, LLC; Sony Corporation; HORI USA; Nitendo; and Razer Inc. are some of the key market players operating in the global gaming controller market. The listing of key players is derived by considering multiple factors such as overall revenue, current gaming controller product portfolio, geographical reach, new product launches, market initiatives, investment in technology upgradation, partnerships, and other market related activities. In addition to these players, there are several other important players operating in the gaming controller ecosystems which were studies analyzed during the course of this market research study, such as, Guillemot Corporation S.A., Logitech, NVIDIA CORPORATION, Microsoft Corporation, and Mad Catz Global Limited among others. Further, in June 2020, Scuf Gaming International, LLC, launched high-performance gaming controllers for Call of Duty League to bring fans new, official league controllers, featuring team colors and logos. In April 2020, Sony Corporation launched DualSense wireless controller for PlayStation 5. It consists of additional features than the previous DualShock 4 wireless controller and would deliver a new immersion feeling to players.

Scuf Gaming International, LLC; Sony Corporation; HORI USA; Nitendo; and Razer Inc. – Prominent Market Participants in Gaming Controller Market

Most of the market initiatives were observed in Europe region, which have a high potential of market-related products, solutions, and services. Few of the important market initiatives from the industry are mentioned below:

Year

News

Region

2020

Guillemot Corporation S.A. launched an advanced Thrustmaster pedal set to date, with a load cell offering more realism and precision.

Europe

2018

Guillemot Corporation S.A introduced the top-of-the-line handbrake under license from Sparco, the TSS Handbrake Sparco Mod.

Europe

 

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