Report Code: TIPRE00011017
| No. of Pages:
| Category: Technology, Media and Telecommunications
| Status: Prebook
No. of Pages 150
Several businesses allow contractors, partners, customers, and suppliers to access corporate data on their devices. According to the Bitglass 2018 BYOD Security Report, 85% of organizations are embracing the bring-your-own-device (BYOD) system. The BYOD strategy gathered significant attention during the COVID-19 pandemic as employees suddenly had to migrate to their hometowns, resulting in new hybrid work environments. Many people and organizations face restrictions with geographic borders and long-distance collaborations within their teams, and BYOD effectively connects them and allows access to the required information. According to an article published by Top Business Tech in November 2021, a significant share of the working population in North America brings its own devices to the respective organizations. The BYOD policy in organizations allows people to achieve more self-directed learning. When learners have more freedom and flexibility to use their own devices, their learning process becomes more independent. Therefore, implementing the BYOD concept in organizations is likely to encourage new trends in the lecture capture system market in the coming years.
The current learning analytics landscape has dramatically expanded, especially for higher education. When students engage in gamified events, they can learn and practice better. Gaming features help create a fun and productive learning experience for learners. The implementation of gamification is most widespread in e-learning platforms meant for K-12 level students. According to an article published by EducationWorld in December 2019, STEPapp launched India's first-of-its-kind Gamified Learning EdTech app intending to revolutionize K-12 education in the country. Further, since the introduction of virtual reality (VR) and augmented reality (AR) into education, the class learning experience has undergone a tremendous transformation. While VR provides a built reality, AR provides a real image with an improved view. Thus, a surge in the integration of virtual reality, augmented reality, and gamification technologies across educational institutions to offer better academic results is creating a demand for lecture capture systems to support their implementation. This is generating opportunities for the future growth of lecture capture systems providers.
The "Global Lecture Capture System Market Analysis to 2028" is a specialized and in-depth study of the lecture capture system market with a special focus on global market trend analysis. The report aims to provide an overview of the lecture capture system market with detailed market segmentation by component, deployment, and end user. The global lecture capture system market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading lecture capture system market players and offers key trends and opportunities in the lecture capture system market.
|Market Size Value in||US$ 6.50 Billion in 2021|
|Market Size Value by||US$ 43.61 Billion by 2028|
|Growth rate||CAGR of 31.5% from 2022 to 2028|
|No. of Pages||150|
|Historical data available||Yes|
|Segments covered||Component (Hardware, Software); Service Type Deployment Model End-User and Geography|
|Regional scope||North America; Europe; Asia Pacific; Latin America; MEA|
|Country scope||US, UK, Canada, Germany, France, Italy, Australia, Russia, China, Japan, South Korea, Saudi Arabia, Brazil, Argentina|
|Report coverage||Revenue forecast, company ranking, competitive landscape, growth factors, and trends|
|Free Sample Copy Available|
The global lecture capture system market is segmented based on component, deployment, and end user. Based on component, the lecture capture system market is segmented into solutions and services. In terms of deployment, the lecture capture system market is segmented into on-premises and cloud-based. Based on end user, the market is segmented into educational institutes and corporates.
The report provides a detailed overview of the industry, including both qualitative and quantitative information. It provides overview and forecast of the global lecture capture system market based on various segments. It also provides market size and forecast estimates from 2019 to 2028 with respect to five major regions—North America, Europe, Asia Pacific (APAC), the Middle East & Africa (MEA), and South America. Each region's lecture capture system market is later subsegmented into respective countries and segments. The report covers analysis and forecast of 18 countries globally along with current trends and opportunities prevailing in the region considered under the scope of study.
From the regional perspective, APAC is expected to grow at the highest CAGR during the forecast period. Several factors influence the lecture capture system market in Asia Pacific, including an increase in e-learning usage and a preference for "on-the-go learning techniques." These have resulted in the widespread use of lecture capture systems in academic and business learning/training programs in Asia Pacific. Furthermore, the education sector in countries such as India, Singapore, and China has experienced rapid expansion and is expected to grow in the near future. Many online education firms such as Toppr, Edmingle, and Alo Learning are entering the market, causing the e-learning industry in Asia Pacific to grow significantly is bolstering the growth of the lecture capture system market.
The below figure showcases the revenue growth trend in the global lecture capture system market:
Source: The Insight Partners Analysis
The report analyzes factors affecting the lecture capture system market from both demand and supply side and further evaluates market dynamics, i.e., drivers, restraints, opportunities, and future trends. The report also provides an exhaustive PEST analysis, highlighting the factors affecting the lecture capture system market in regions considered under the scope of study.
The COVID-19 pandemic shook several industries. The tremendous growth in the virus spread urged governments worldwide to impose strict restrictions on vehicles and human road movement. Due to travel restrictions, mass lockdowns, and business shutdowns, the pandemic affected economies and countless industries, such as manufacturing & construction, retail, transportation & logistics, and automotive. In 2020, the COVID-19 pandemic positively impacted the lecture capture system market due to an increase in e-learning across several countries. For instance, according to the World Economic Forum report of April 2020, more than 1.2 billion students in 186 countries were affected by school closures due to the pandemic. Similarly, Tencent's classroom had been used extensively since mid-February 2020 after the Chinese government instructed a quarter of a billion full-time students to resume their studies through online platforms. Thus, the e-learning solutions has been increasingly adopted by schools and universities since the start of the COVID-19 outbreak. Therefore, the overall impact of the pandemic on the lecture capture system market in 2020 was positive. Similarly, from 2021 to 2022, the demand the lecture capture systems increased due to the rising trend of bring your own device (BYOD) among enterprises.. Therefore, the overall impact of the COVID-19 pandemic on the global lecture capture system market in 2021 was positive.
The reports cover key developments in the lecture capture system market organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals, and patents and events. Inorganic growth strategies witnessed in the market were acquisitions and partnerships & collaborations. These activities have paved the way for the expansion of business and the customer base of market players. The market players are anticipated to have lucrative growth opportunities in the future with the rising demand for lecture capture systems. Below mentioned is the list of a few companies engaged in the lecture capture system market.
The report also includes the profiles of key lecture capture system market companies, along with their SWOT analysis and market strategies. In addition, the report focuses on leading industry players with information such as company profiles, components and services offered, financial information for the last three years, and key development in the past five years.
The Insight Partner's dedicated research and analysis team consists of experienced professionals with advanced statistical expertise and offers various customization options in the existing study.
The List of Companies
1. Crestron Electronics, Inc.
2. Echo360, Inc.
3. Epiphan Systems Inc.
4. Kaltura, Inc
5. McGraw-Hill Education
8. TechSmith Corporation,
10. YuJa Inc