Animation Market Size and Forecasts (2021 - 2031), Global and Regional Share, Trends, and Growth Opportunity Analysis

Coverage: Animation Market covers analysis By Type (Traditional Animation, 2D Vector-based Animation, 3D Computer Animation); Deployment Model (On-premise, Cloud); Industry (Media and Entertainment, Education, Retail, Healthcare) , and Geography (North America, Europe, Asia Pacific, and South and Central America)

  • Report Code : TIPRE00016031
  • Category : Technology, Media and Telecommunications
  • Status : Upcoming
  • No. of Pages : 150
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MARKET OVERVIEW

Technological advancements in the 3D animation technology, emphasis on producing High-Definition (HD) videos, and wide usage of 3D animated videos in the manufacturing sector to create a graphic illustration of the working of individual components of heavy machinery are expected to be the key factors propelling the animation market growth.

MARKET SCOPE

The "Global Animation Market Analysis to 2028" is a specialized and in-depth study with a special focus on the global market trend analysis. The report aims to provide an overview of the animation market with detailed market segmentation by type, deployment model, industry, and geography. The report provides key statistics on the market status of the leading animation market players and offers key trends and opportunities in the market.

MARKET SEGMENTATION

  •   Based on type, the global animation market is segmented into traditional animation, 2D vector-based animation, and 3D computer animation.
  •   On the basis of deployment model, the market is segmented into on-premise, and cloud.
  •   Based on industry, the market is segmented into media and entertainment, education, retail, and healthcare.

MARKET DYNAMICS
Drivers:

  •   Rising implementation of visual effects and Virtual Reality (VR) technology for making movies, growing demand for 3D mobile apps, and increasing the use of 3D mapping technology for GPS and navigation purposes.
  •   Developing economies hold a huge growth potential for this animation market owing to incentives, subsidies, and tax rebates being offered by the governments in these economies to encourage the development of the technology sector.

Restraints:

  •   Data privacy concerns may hinder the growth of the market.

REGIONAL FRAMEWORK

The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides an overview and forecast of the global market based on various segments. It also provides market size and forecast estimates from the year 2019 to 2028 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), the Middle East and Africa (MEA), and South America. The animation market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of 18 countries globally along with the current trend and opportunities prevailing in the region.

The report analyzes factors affecting the market from both demand and supply side and further evaluates market dynamics affecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA, and South America after evaluating political, economic, social and technological factors affecting the animation market in these regions.

IMPACT OF COVID-19 ON ANIMATION MARKET

COVID-19 first began in Wuhan (China) during December 2019 and since then it has spread at a fast pace across the globe. The US, India, Brazil, Russia, France, the UK, Turkey, Italy, and Spain are some of the worst affected countries in terms confirmed cases and reported deaths. The COVID-19 has been affecting economies and industries in various countries due to lockdowns, travel bans, and business shutdowns. Shutdown of various plants and factories has affected the global supply chains and negatively impacted the manufacturing, delivery schedules, and sales of products in global market. Few companies have already announced possible delays in product deliveries and slump in future sales of their products. In addition to this, the global travel bans imposed by countries in Europe, Asia-Pacific, and North America are affecting the business collaborations and partnerships opportunities.

World Geography

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MARKET PLAYERS


The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides an overview and forecast of the global market based on various segments. It also provides market size and forecast estimates from the year 2019 to 2028 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), the Middle East and Africa (MEA), and South America. The animation market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of 18 countries globally along with the current trend and opportunities prevailing in the region.

The report analyzes factors affecting the market from both demand and supply side and further evaluates market dynamics affecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA, and South America after evaluating political, economic, social and technological factors affecting the animation market in these regions.

IMPACT OF COVID-19 ON ANIMATION MARKET

COVID-19 first began in Wuhan (China) during December 2019 and since then it has spread at a fast pace across the globe. The US, India, Brazil, Russia, France, the UK, Turkey, Italy, and Spain are some of the worst affected countries in terms confirmed cases and reported deaths. The COVID-19 has been affecting economies and industries in various countries due to lockdowns, travel bans, and business shutdowns. Shutdown of various plants and factories has affected the global supply chains and negatively impacted the manufacturing, delivery schedules, and sales of products in global market. Few companies have already announced possible delays in product deliveries and slump in future sales of their products. In addition to this, the global travel bans imposed by countries in Europe, Asia-Pacific, and North America are affecting the business collaborations and partnerships opportunities.

MARKET PLAYERS

The report covers key developments in the animation market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions, and partnership & collaborations. These activities have paved way for the expansion of business and customer base of market players. The market players from animation market are anticipated to lucrative growth opportunities in the future with the rising demand in the global market.

The report also includes the profiles of key companies along with their SWOT analysis and market strategies in the animation market. In addition, the report focuses on leading industry players with information such as company profiles, components, and services offered, financial information of the last 3 years, the key development in the past five years.

  •   Adobe Systems Incorporated
  •   Autodesk, Inc
  •   Corel
  •   EIAS3D
  •   MAXON Computer
  •   SideFX
  •   Smith Micro
  •   NewTek, Inc
  •   Toon Boom Animation Inc.
  •   Zco Corporation
The Insight Partner's dedicated research and analysis team consist of experienced professionals with advanced statistical expertise and offer various customization options in the existing study.
  • Sample PDF showcases the content structure and the nature of the information with qualitative and quantitative analysis.
  • Request discounts available for Start-Ups & Universities
Report Coverage
Report Coverage

Revenue forecast, Company Analysis, Industry landscape, Growth factors, and Trends

Segment Covered
Segment Covered

This text is related
to segments covered.

Regional Scope
Regional Scope

North America, Europe, Asia Pacific, Middle East & Africa, South & Central America

Country Scope
Country Scope

This text is related
to country scope.

TABLE OF CONTENTS

1. INTRODUCTION
1.1. SCOPE OF THE STUDY
1.2. THE INSIGHT PARTNERS RESEARCH REPORT GUIDANCE
1.3. MARKET SEGMENTATION
1.3.1 Animation Market - By Type
1.3.2 Animation Market - By Deployment Model
1.3.3 Animation Market - By Industry
1.3.4 Animation Market - By Region
1.3.4.1 By Country

2. KEY TAKEAWAYS

3. RESEARCH METHODOLOGY

4. ANIMATION MARKET LANDSCAPE
4.1. OVERVIEW
4.2. PORTER'S FIVE FORCES ANALYSIS
4.2.1 Bargaining Power of Buyers
4.2.1 Bargaining Power of Suppliers
4.2.1 Threat of Substitute
4.2.1 Threat of New Entrants
4.2.1 Competitive Rivalry
4.3. ECOSYSTEM ANALYSIS
4.4. EXPERT OPINIONS

5. ANIMATION MARKET - KEY MARKET DYNAMICS
5.1. KEY MARKET DRIVERS
5.2. KEY MARKET RESTRAINTS
5.3. KEY MARKET OPPORTUNITIES
5.4. FUTURE TRENDS
5.5. IMPACT ANALYSIS OF DRIVERS AND RESTRAINTS

6. ANIMATION MARKET - GLOBAL MARKET ANALYSIS
6.1. ANIMATION - GLOBAL MARKET OVERVIEW
6.2. ANIMATION - GLOBAL MARKET AND FORECAST TO 2028
6.3. MARKET POSITIONING/MARKET SHARE

7. ANIMATION MARKET - REVENUE AND FORECASTS TO 2028 - TYPE
7.1. OVERVIEW
7.2. TYPE MARKET FORECASTS AND ANALYSIS
7.3. TRADITIONAL ANIMATION
7.3.1. Overview
7.3.2. Traditional Animation Market Forecast and Analysis
7.4. 2D VECTOR-BASED ANIMATION
7.4.1. Overview
7.4.2. 2D Vector-based Animation Market Forecast and Analysis
7.5. 3D COMPUTER ANIMATION
7.5.1. Overview
7.5.2. 3D Computer Animation Market Forecast and Analysis
8. ANIMATION MARKET - REVENUE AND FORECASTS TO 2028 - DEPLOYMENT MODEL
8.1. OVERVIEW
8.2. DEPLOYMENT MODEL MARKET FORECASTS AND ANALYSIS
8.3. ON-PREMISE
8.3.1. Overview
8.3.2. On-premise Market Forecast and Analysis
8.4. CLOUD
8.4.1. Overview
8.4.2. Cloud Market Forecast and Analysis
9. ANIMATION MARKET - REVENUE AND FORECASTS TO 2028 - INDUSTRY
9.1. OVERVIEW
9.2. INDUSTRY MARKET FORECASTS AND ANALYSIS
9.3. MEDIA AND ENTERTAINMENT
9.3.1. Overview
9.3.2. Media and Entertainment Market Forecast and Analysis
9.4. EDUCATION
9.4.1. Overview
9.4.2. Education Market Forecast and Analysis
9.5. RETAIL
9.5.1. Overview
9.5.2. Retail Market Forecast and Analysis
9.6. HEALTHCARE
9.6.1. Overview
9.6.2. Healthcare Market Forecast and Analysis

10. ANIMATION MARKET REVENUE AND FORECASTS TO 2028 - GEOGRAPHICAL ANALYSIS
10.1. NORTH AMERICA
10.1.1 North America Animation Market Overview
10.1.2 North America Animation Market Forecasts and Analysis
10.1.3 North America Animation Market Forecasts and Analysis - By Type
10.1.4 North America Animation Market Forecasts and Analysis - By Deployment Model
10.1.5 North America Animation Market Forecasts and Analysis - By Industry
10.1.6 North America Animation Market Forecasts and Analysis - By Countries
10.1.6.1 United States Animation Market
10.1.6.1.1 United States Animation Market by Type
10.1.6.1.2 United States Animation Market by Deployment Model
10.1.6.1.3 United States Animation Market by Industry
10.1.6.2 Canada Animation Market
10.1.6.2.1 Canada Animation Market by Type
10.1.6.2.2 Canada Animation Market by Deployment Model
10.1.6.2.3 Canada Animation Market by Industry
10.1.6.3 Mexico Animation Market
10.1.6.3.1 Mexico Animation Market by Type
10.1.6.3.2 Mexico Animation Market by Deployment Model
10.1.6.3.3 Mexico Animation Market by Industry
10.2. EUROPE
10.2.1 Europe Animation Market Overview
10.2.2 Europe Animation Market Forecasts and Analysis
10.2.3 Europe Animation Market Forecasts and Analysis - By Type
10.2.4 Europe Animation Market Forecasts and Analysis - By Deployment Model
10.2.5 Europe Animation Market Forecasts and Analysis - By Industry
10.2.6 Europe Animation Market Forecasts and Analysis - By Countries
10.2.6.1 Germany Animation Market
10.2.6.1.1 Germany Animation Market by Type
10.2.6.1.2 Germany Animation Market by Deployment Model
10.2.6.1.3 Germany Animation Market by Industry
10.2.6.2 France Animation Market
10.2.6.2.1 France Animation Market by Type
10.2.6.2.2 France Animation Market by Deployment Model
10.2.6.2.3 France Animation Market by Industry
10.2.6.3 Italy Animation Market
10.2.6.3.1 Italy Animation Market by Type
10.2.6.3.2 Italy Animation Market by Deployment Model
10.2.6.3.3 Italy Animation Market by Industry
10.2.6.4 United Kingdom Animation Market
10.2.6.4.1 United Kingdom Animation Market by Type
10.2.6.4.2 United Kingdom Animation Market by Deployment Model
10.2.6.4.3 United Kingdom Animation Market by Industry
10.2.6.5 Russia Animation Market
10.2.6.5.1 Russia Animation Market by Type
10.2.6.5.2 Russia Animation Market by Deployment Model
10.2.6.5.3 Russia Animation Market by Industry
10.2.6.6 Rest of Europe Animation Market
10.2.6.6.1 Rest of Europe Animation Market by Type
10.2.6.6.2 Rest of Europe Animation Market by Deployment Model
10.2.6.6.3 Rest of Europe Animation Market by Industry
10.3. ASIA-PACIFIC
10.3.1 Asia-Pacific Animation Market Overview
10.3.2 Asia-Pacific Animation Market Forecasts and Analysis
10.3.3 Asia-Pacific Animation Market Forecasts and Analysis - By Type
10.3.4 Asia-Pacific Animation Market Forecasts and Analysis - By Deployment Model
10.3.5 Asia-Pacific Animation Market Forecasts and Analysis - By Industry
10.3.6 Asia-Pacific Animation Market Forecasts and Analysis - By Countries
10.3.6.1 Australia Animation Market
10.3.6.1.1 Australia Animation Market by Type
10.3.6.1.2 Australia Animation Market by Deployment Model
10.3.6.1.3 Australia Animation Market by Industry
10.3.6.2 China Animation Market
10.3.6.2.1 China Animation Market by Type
10.3.6.2.2 China Animation Market by Deployment Model
10.3.6.2.3 China Animation Market by Industry
10.3.6.3 India Animation Market
10.3.6.3.1 India Animation Market by Type
10.3.6.3.2 India Animation Market by Deployment Model
10.3.6.3.3 India Animation Market by Industry
10.3.6.4 Japan Animation Market
10.3.6.4.1 Japan Animation Market by Type
10.3.6.4.2 Japan Animation Market by Deployment Model
10.3.6.4.3 Japan Animation Market by Industry
10.3.6.5 South Korea Animation Market
10.3.6.5.1 South Korea Animation Market by Type
10.3.6.5.2 South Korea Animation Market by Deployment Model
10.3.6.5.3 South Korea Animation Market by Industry
10.3.6.6 Rest of Asia-Pacific Animation Market
10.3.6.6.1 Rest of Asia-Pacific Animation Market by Type
10.3.6.6.2 Rest of Asia-Pacific Animation Market by Deployment Model
10.3.6.6.3 Rest of Asia-Pacific Animation Market by Industry
10.4. MIDDLE EAST AND AFRICA
10.4.1 Middle East and Africa Animation Market Overview
10.4.2 Middle East and Africa Animation Market Forecasts and Analysis
10.4.3 Middle East and Africa Animation Market Forecasts and Analysis - By Type
10.4.4 Middle East and Africa Animation Market Forecasts and Analysis - By Deployment Model
10.4.5 Middle East and Africa Animation Market Forecasts and Analysis - By Industry
10.4.6 Middle East and Africa Animation Market Forecasts and Analysis - By Countries
10.4.6.1 South Africa Animation Market
10.4.6.1.1 South Africa Animation Market by Type
10.4.6.1.2 South Africa Animation Market by Deployment Model
10.4.6.1.3 South Africa Animation Market by Industry
10.4.6.2 Saudi Arabia Animation Market
10.4.6.2.1 Saudi Arabia Animation Market by Type
10.4.6.2.2 Saudi Arabia Animation Market by Deployment Model
10.4.6.2.3 Saudi Arabia Animation Market by Industry
10.4.6.3 U.A.E Animation Market
10.4.6.3.1 U.A.E Animation Market by Type
10.4.6.3.2 U.A.E Animation Market by Deployment Model
10.4.6.3.3 U.A.E Animation Market by Industry
10.4.6.4 Rest of Middle East and Africa Animation Market
10.4.6.4.1 Rest of Middle East and Africa Animation Market by Type
10.4.6.4.2 Rest of Middle East and Africa Animation Market by Deployment Model
10.4.6.4.3 Rest of Middle East and Africa Animation Market by Industry
10.5. SOUTH AND CENTRAL AMERICA
10.5.1 South and Central America Animation Market Overview
10.5.2 South and Central America Animation Market Forecasts and Analysis
10.5.3 South and Central America Animation Market Forecasts and Analysis - By Type
10.5.4 South and Central America Animation Market Forecasts and Analysis - By Deployment Model
10.5.5 South and Central America Animation Market Forecasts and Analysis - By Industry
10.5.6 South and Central America Animation Market Forecasts and Analysis - By Countries
10.5.6.1 Brazil Animation Market
10.5.6.1.1 Brazil Animation Market by Type
10.5.6.1.2 Brazil Animation Market by Deployment Model
10.5.6.1.3 Brazil Animation Market by Industry
10.5.6.2 Argentina Animation Market
10.5.6.2.1 Argentina Animation Market by Type
10.5.6.2.2 Argentina Animation Market by Deployment Model
10.5.6.2.3 Argentina Animation Market by Industry
10.5.6.3 Rest of South and Central America Animation Market
10.5.6.3.1 Rest of South and Central America Animation Market by Type
10.5.6.3.2 Rest of South and Central America Animation Market by Deployment Model
10.5.6.3.3 Rest of South and Central America Animation Market by Industry

11. INDUSTRY LANDSCAPE
11.1. MERGERS AND ACQUISITIONS
11.2. AGREEMENTS, COLLABORATIONS AND JOIN VENTURES
11.3. NEW PRODUCT LAUNCHES
11.4. EXPANSIONS AND OTHER STRATEGIC DEVELOPMENTS

12. ANIMATION MARKET, KEY COMPANY PROFILES
12.1. ADOBE SYSTEMS INCORPORATED
12.1.1. Key Facts
12.1.2. Business Description
12.1.3. Products and Services
12.1.4. Financial Overview
12.1.5. SWOT Analysis
12.1.6. Key Developments
12.2. AUTODESK, INC
12.2.1. Key Facts
12.2.2. Business Description
12.2.3. Products and Services
12.2.4. Financial Overview
12.2.5. SWOT Analysis
12.2.6. Key Developments
12.3. COREL
12.3.1. Key Facts
12.3.2. Business Description
12.3.3. Products and Services
12.3.4. Financial Overview
12.3.5. SWOT Analysis
12.3.6. Key Developments
12.4. EIAS3D
12.4.1. Key Facts
12.4.2. Business Description
12.4.3. Products and Services
12.4.4. Financial Overview
12.4.5. SWOT Analysis
12.4.6. Key Developments
12.5. MAXON COMPUTER
12.5.1. Key Facts
12.5.2. Business Description
12.5.3. Products and Services
12.5.4. Financial Overview
12.5.5. SWOT Analysis
12.5.6. Key Developments
12.6. SIDEFX
12.6.1. Key Facts
12.6.2. Business Description
12.6.3. Products and Services
12.6.4. Financial Overview
12.6.5. SWOT Analysis
12.6.6. Key Developments
12.7. SMITH MICRO
12.7.1. Key Facts
12.7.2. Business Description
12.7.3. Products and Services
12.7.4. Financial Overview
12.7.5. SWOT Analysis
12.7.6. Key Developments
12.8. NEWTEK, INC
12.8.1. Key Facts
12.8.2. Business Description
12.8.3. Products and Services
12.8.4. Financial Overview
12.8.5. SWOT Analysis
12.8.6. Key Developments
12.9. TOON BOOM ANIMATION INC.
12.9.1. Key Facts
12.9.2. Business Description
12.9.3. Products and Services
12.9.4. Financial Overview
12.9.5. SWOT Analysis
12.9.6. Key Developments
12.10. ZCO CORPORATION
12.10.1. Key Facts
12.10.2. Business Description
12.10.3. Products and Services
12.10.4. Financial Overview
12.10.5. SWOT Analysis
12.10.6. Key Developments

13. APPENDIX
13.1. ABOUT THE INSIGHT PARTNERS
13.2. GLOSSARY OF TERMS
The List of Companies

1. Adobe Systems Incorporated
2. Autodesk, Inc
3. Corel
4. EIAS3D
5. MAXON Computer
6. SideFX
7. Smith Micro
8. NewTek, Inc
9. Toon Boom Animation Inc.
10. Zco Corporation

The Insight Partners performs research in 4 major stages: Data Collection & Secondary Research, Primary Research, Data Analysis and Data Triangulation & Final Review.

  1. Data Collection and Secondary Research:

As a market research and consulting firm operating from a decade, we have published many reports and advised several clients across the globe. First step for any study will start with an assessment of currently available data and insights from existing reports. Further, historical and current market information is collected from Investor Presentations, Annual Reports, SEC Filings, etc., and other information related to company’s performance and market positioning are gathered from Paid Databases (Factiva, Hoovers, and Reuters) and various other publications available in public domain.

Several associations trade associates, technical forums, institutes, societies and organizations are accessed to gain technical as well as market related insights through their publications such as research papers, blogs and press releases related to the studies are referred to get cues about the market. Further, white papers, journals, magazines, and other news articles published in the last 3 years are scrutinized and analyzed to understand the current market trends.

  1. Primary Research:

The primarily interview analysis comprise of data obtained from industry participants interview and answers to survey questions gathered by in-house primary team.

For primary research, interviews are conducted with industry experts/CEOs/Marketing Managers/Sales Managers/VPs/Subject Matter Experts from both demand and supply side to get a 360-degree view of the market. The primary team conducts several interviews based on the complexity of the markets to understand the various market trends and dynamics which makes research more credible and precise.

A typical research interview fulfils the following functions:

  • Provides first-hand information on the market size, market trends, growth trends, competitive landscape, and outlook
  • Validates and strengthens in-house secondary research findings
  • Develops the analysis team’s expertise and market understanding

Primary research involves email interactions and telephone interviews for each market, category, segment, and sub-segment across geographies. The participants who typically take part in such a process include, but are not limited to:

  • Industry participants: VPs, business development managers, market intelligence managers and national sales managers
  • Outside experts: Valuation experts, research analysts and key opinion leaders specializing in the electronics and semiconductor industry.

Below is the breakup of our primary respondents by company, designation, and region:

Research Methodology

Once we receive the confirmation from primary research sources or primary respondents, we finalize the base year market estimation and forecast the data as per the macroeconomic and microeconomic factors assessed during data collection.

  1. Data Analysis:

Once data is validated through both secondary as well as primary respondents, we finalize the market estimations by hypothesis formulation and factor analysis at regional and country level.

  • 3.1 Macro-Economic Factor Analysis:

We analyse macroeconomic indicators such the gross domestic product (GDP), increase in the demand for goods and services across industries, technological advancement, regional economic growth, governmental policies, the influence of COVID-19, PEST analysis, and other aspects. This analysis aids in setting benchmarks for various nations/regions and approximating market splits. Additionally, the general trend of the aforementioned components aid in determining the market's development possibilities.

  • 3.2 Country Level Data:

Various factors that are especially aligned to the country are taken into account to determine the market size for a certain area and country, including the presence of vendors, such as headquarters and offices, the country's GDP, demand patterns, and industry growth. To comprehend the market dynamics for the nation, a number of growth variables, inhibitors, application areas, and current market trends are researched. The aforementioned elements aid in determining the country's overall market's growth potential.

  • 3.3 Company Profile:

The “Table of Contents” is formulated by listing and analyzing more than 25 - 30 companies operating in the market ecosystem across geographies. However, we profile only 10 companies as a standard practice in our syndicate reports. These 10 companies comprise leading, emerging, and regional players. Nonetheless, our analysis is not restricted to the 10 listed companies, we also analyze other companies present in the market to develop a holistic view and understand the prevailing trends. The “Company Profiles” section in the report covers key facts, business description, products & services, financial information, SWOT analysis, and key developments. The financial information presented is extracted from the annual reports and official documents of the publicly listed companies. Upon collecting the information for the sections of respective companies, we verify them via various primary sources and then compile the data in respective company profiles. The company level information helps us in deriving the base number as well as in forecasting the market size.

  • 3.4 Developing Base Number:

Aggregation of sales statistics (2020-2022) and macro-economic factor, and other secondary and primary research insights are utilized to arrive at base number and related market shares for 2022. The data gaps are identified in this step and relevant market data is analyzed, collected from paid primary interviews or databases. On finalizing the base year market size, forecasts are developed on the basis of macro-economic, industry and market growth factors and company level analysis.

  1. Data Triangulation and Final Review:

The market findings and base year market size calculations are validated from supply as well as demand side. Demand side validations are based on macro-economic factor analysis and benchmarks for respective regions and countries. In case of supply side validations, revenues of major companies are estimated (in case not available) based on industry benchmark, approximate number of employees, product portfolio, and primary interviews revenues are gathered. Further revenue from target product/service segment is assessed to avoid overshooting of market statistics. In case of heavy deviations between supply and demand side values, all thes steps are repeated to achieve synchronization.

We follow an iterative model, wherein we share our research findings with Subject Matter Experts (SME’s) and Key Opinion Leaders (KOLs) until consensus view of the market is not formulated – this model negates any drastic deviation in the opinions of experts. Only validated and universally acceptable research findings are quoted in our reports.

We have important check points that we use to validate our research findings – which we call – data triangulation, where we validate the information, we generate from secondary sources with primary interviews and then we re-validate with our internal data bases and Subject matter experts. This comprehensive model enables us to deliver high quality, reliable data in shortest possible time.

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