Animation Market 2028 By Type, Deployment Model, Industry and Geography | The Insight Partners

Animation Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Type (Traditional Animation, 2D Vector-based Animation, 3D Computer Animation); Deployment Model (On-premise, Cloud); Industry (Media and Entertainment, Education, Retail, Healthcare) and Geography

Report Code: TIPRE00016031 | No. of Pages: 150 | Category: Technology, Media and Telecommunications | Status: Upcoming

MARKET OVERVIEW

Technological advancements in the 3D animation technology, emphasis on producing High-Definition (HD) videos, and wide usage of 3D animated videos in the manufacturing sector to create a graphic illustration of the working of individual components of heavy machinery are expected to be the key factors propelling the animation market growth.

MARKET SCOPE

The "Global Animation Market Analysis to 2028" is a specialized and in-depth study with a special focus on the global market trend analysis. The report aims to provide an overview of the animation market with detailed market segmentation by type, deployment model, industry, and geography. The report provides key statistics on the market status of the leading animation market players and offers key trends and opportunities in the market.

MARKET SEGMENTATION

  •   Based on type, the global animation market is segmented into traditional animation, 2D vector-based animation, and 3D computer animation.
  •   On the basis of deployment model, the market is segmented into on-premise, and cloud.
  •   Based on industry, the market is segmented into media and entertainment, education, retail, and healthcare.

MARKET DYNAMICS
Drivers:

  •   Rising implementation of visual effects and Virtual Reality (VR) technology for making movies, growing demand for 3D mobile apps, and increasing the use of 3D mapping technology for GPS and navigation purposes.
  •   Developing economies hold a huge growth potential for this animation market owing to incentives, subsidies, and tax rebates being offered by the governments in these economies to encourage the development of the technology sector.

Restraints:

  •   Data privacy concerns may hinder the growth of the market.

REGIONAL FRAMEWORK

The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides an overview and forecast of the global market based on various segments. It also provides market size and forecast estimates from the year 2019 to 2028 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), the Middle East and Africa (MEA), and South America. The animation market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of 18 countries globally along with the current trend and opportunities prevailing in the region.

The report analyzes factors affecting the market from both demand and supply side and further evaluates market dynamics affecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA, and South America after evaluating political, economic, social and technological factors affecting the animation market in these regions.

IMPACT OF COVID-19 ON ANIMATION MARKET

COVID-19 first began in Wuhan (China) during December 2019 and since then it has spread at a fast pace across the globe. The US, India, Brazil, Russia, France, the UK, Turkey, Italy, and Spain are some of the worst affected countries in terms confirmed cases and reported deaths. The COVID-19 has been affecting economies and industries in various countries due to lockdowns, travel bans, and business shutdowns. Shutdown of various plants and factories has affected the global supply chains and negatively impacted the manufacturing, delivery schedules, and sales of products in global market. Few companies have already announced possible delays in product deliveries and slump in future sales of their products. In addition to this, the global travel bans imposed by countries in Europe, Asia-Pacific, and North America are affecting the business collaborations and partnerships opportunities.



Get more information on this report :

MARKET PLAYERS


The report covers key developments in the animation market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions, and partnership & collaborations. These activities have paved way for the expansion of business and customer base of market players. The market players from animation market are anticipated to lucrative growth opportunities in the future with the rising demand in the global market.

The report also includes the profiles of key companies along with their SWOT analysis and market strategies in the animation market. In addition, the report focuses on leading industry players with information such as company profiles, components, and services offered, financial information of the last 3 years, the key development in the past five years.

  •   Adobe Systems Incorporated
  •   Autodesk, Inc
  •   Corel
  •   EIAS3D
  •   MAXON Computer
  •   SideFX
  •   Smith Micro
  •   NewTek, Inc
  •   Toon Boom Animation Inc.
  •   Zco Corporation
The Insight Partner's dedicated research and analysis team consist of experienced professionals with advanced statistical expertise and offer various customization options in the existing study.


Get more information on this report :

TABLE OF CONTENTS

1. INTRODUCTION
1.1. SCOPE OF THE STUDY
1.2. THE INSIGHT PARTNERS RESEARCH REPORT GUIDANCE
1.3. MARKET SEGMENTATION
1.3.1 Animation Market - By Type
1.3.2 Animation Market - By Deployment Model
1.3.3 Animation Market - By Industry
1.3.4 Animation Market - By Region
1.3.4.1 By Country

2. KEY TAKEAWAYS

3. RESEARCH METHODOLOGY

4. ANIMATION MARKET LANDSCAPE
4.1. OVERVIEW
4.2. PORTER'S FIVE FORCES ANALYSIS
4.2.1 Bargaining Power of Buyers
4.2.1 Bargaining Power of Suppliers
4.2.1 Threat of Substitute
4.2.1 Threat of New Entrants
4.2.1 Competitive Rivalry
4.3. ECOSYSTEM ANALYSIS
4.4. EXPERT OPINIONS

5. ANIMATION MARKET - KEY MARKET DYNAMICS
5.1. KEY MARKET DRIVERS
5.2. KEY MARKET RESTRAINTS
5.3. KEY MARKET OPPORTUNITIES
5.4. FUTURE TRENDS
5.5. IMPACT ANALYSIS OF DRIVERS AND RESTRAINTS

6. ANIMATION MARKET - GLOBAL MARKET ANALYSIS
6.1. ANIMATION - GLOBAL MARKET OVERVIEW
6.2. ANIMATION - GLOBAL MARKET AND FORECAST TO 2028
6.3. MARKET POSITIONING/MARKET SHARE

7. ANIMATION MARKET - REVENUE AND FORECASTS TO 2028 - TYPE
7.1. OVERVIEW
7.2. TYPE MARKET FORECASTS AND ANALYSIS
7.3. TRADITIONAL ANIMATION
7.3.1. Overview
7.3.2. Traditional Animation Market Forecast and Analysis
7.4. 2D VECTOR-BASED ANIMATION
7.4.1. Overview
7.4.2. 2D Vector-based Animation Market Forecast and Analysis
7.5. 3D COMPUTER ANIMATION
7.5.1. Overview
7.5.2. 3D Computer Animation Market Forecast and Analysis
8. ANIMATION MARKET - REVENUE AND FORECASTS TO 2028 - DEPLOYMENT MODEL
8.1. OVERVIEW
8.2. DEPLOYMENT MODEL MARKET FORECASTS AND ANALYSIS
8.3. ON-PREMISE
8.3.1. Overview
8.3.2. On-premise Market Forecast and Analysis
8.4. CLOUD
8.4.1. Overview
8.4.2. Cloud Market Forecast and Analysis
9. ANIMATION MARKET - REVENUE AND FORECASTS TO 2028 - INDUSTRY
9.1. OVERVIEW
9.2. INDUSTRY MARKET FORECASTS AND ANALYSIS
9.3. MEDIA AND ENTERTAINMENT
9.3.1. Overview
9.3.2. Media and Entertainment Market Forecast and Analysis
9.4. EDUCATION
9.4.1. Overview
9.4.2. Education Market Forecast and Analysis
9.5. RETAIL
9.5.1. Overview
9.5.2. Retail Market Forecast and Analysis
9.6. HEALTHCARE
9.6.1. Overview
9.6.2. Healthcare Market Forecast and Analysis

10. ANIMATION MARKET REVENUE AND FORECASTS TO 2028 - GEOGRAPHICAL ANALYSIS
10.1. NORTH AMERICA
10.1.1 North America Animation Market Overview
10.1.2 North America Animation Market Forecasts and Analysis
10.1.3 North America Animation Market Forecasts and Analysis - By Type
10.1.4 North America Animation Market Forecasts and Analysis - By Deployment Model
10.1.5 North America Animation Market Forecasts and Analysis - By Industry
10.1.6 North America Animation Market Forecasts and Analysis - By Countries
10.1.6.1 United States Animation Market
10.1.6.1.1 United States Animation Market by Type
10.1.6.1.2 United States Animation Market by Deployment Model
10.1.6.1.3 United States Animation Market by Industry
10.1.6.2 Canada Animation Market
10.1.6.2.1 Canada Animation Market by Type
10.1.6.2.2 Canada Animation Market by Deployment Model
10.1.6.2.3 Canada Animation Market by Industry
10.1.6.3 Mexico Animation Market
10.1.6.3.1 Mexico Animation Market by Type
10.1.6.3.2 Mexico Animation Market by Deployment Model
10.1.6.3.3 Mexico Animation Market by Industry
10.2. EUROPE
10.2.1 Europe Animation Market Overview
10.2.2 Europe Animation Market Forecasts and Analysis
10.2.3 Europe Animation Market Forecasts and Analysis - By Type
10.2.4 Europe Animation Market Forecasts and Analysis - By Deployment Model
10.2.5 Europe Animation Market Forecasts and Analysis - By Industry
10.2.6 Europe Animation Market Forecasts and Analysis - By Countries
10.2.6.1 Germany Animation Market
10.2.6.1.1 Germany Animation Market by Type
10.2.6.1.2 Germany Animation Market by Deployment Model
10.2.6.1.3 Germany Animation Market by Industry
10.2.6.2 France Animation Market
10.2.6.2.1 France Animation Market by Type
10.2.6.2.2 France Animation Market by Deployment Model
10.2.6.2.3 France Animation Market by Industry
10.2.6.3 Italy Animation Market
10.2.6.3.1 Italy Animation Market by Type
10.2.6.3.2 Italy Animation Market by Deployment Model
10.2.6.3.3 Italy Animation Market by Industry
10.2.6.4 United Kingdom Animation Market
10.2.6.4.1 United Kingdom Animation Market by Type
10.2.6.4.2 United Kingdom Animation Market by Deployment Model
10.2.6.4.3 United Kingdom Animation Market by Industry
10.2.6.5 Russia Animation Market
10.2.6.5.1 Russia Animation Market by Type
10.2.6.5.2 Russia Animation Market by Deployment Model
10.2.6.5.3 Russia Animation Market by Industry
10.2.6.6 Rest of Europe Animation Market
10.2.6.6.1 Rest of Europe Animation Market by Type
10.2.6.6.2 Rest of Europe Animation Market by Deployment Model
10.2.6.6.3 Rest of Europe Animation Market by Industry
10.3. ASIA-PACIFIC
10.3.1 Asia-Pacific Animation Market Overview
10.3.2 Asia-Pacific Animation Market Forecasts and Analysis
10.3.3 Asia-Pacific Animation Market Forecasts and Analysis - By Type
10.3.4 Asia-Pacific Animation Market Forecasts and Analysis - By Deployment Model
10.3.5 Asia-Pacific Animation Market Forecasts and Analysis - By Industry
10.3.6 Asia-Pacific Animation Market Forecasts and Analysis - By Countries
10.3.6.1 Australia Animation Market
10.3.6.1.1 Australia Animation Market by Type
10.3.6.1.2 Australia Animation Market by Deployment Model
10.3.6.1.3 Australia Animation Market by Industry
10.3.6.2 China Animation Market
10.3.6.2.1 China Animation Market by Type
10.3.6.2.2 China Animation Market by Deployment Model
10.3.6.2.3 China Animation Market by Industry
10.3.6.3 India Animation Market
10.3.6.3.1 India Animation Market by Type
10.3.6.3.2 India Animation Market by Deployment Model
10.3.6.3.3 India Animation Market by Industry
10.3.6.4 Japan Animation Market
10.3.6.4.1 Japan Animation Market by Type
10.3.6.4.2 Japan Animation Market by Deployment Model
10.3.6.4.3 Japan Animation Market by Industry
10.3.6.5 South Korea Animation Market
10.3.6.5.1 South Korea Animation Market by Type
10.3.6.5.2 South Korea Animation Market by Deployment Model
10.3.6.5.3 South Korea Animation Market by Industry
10.3.6.6 Rest of Asia-Pacific Animation Market
10.3.6.6.1 Rest of Asia-Pacific Animation Market by Type
10.3.6.6.2 Rest of Asia-Pacific Animation Market by Deployment Model
10.3.6.6.3 Rest of Asia-Pacific Animation Market by Industry
10.4. MIDDLE EAST AND AFRICA
10.4.1 Middle East and Africa Animation Market Overview
10.4.2 Middle East and Africa Animation Market Forecasts and Analysis
10.4.3 Middle East and Africa Animation Market Forecasts and Analysis - By Type
10.4.4 Middle East and Africa Animation Market Forecasts and Analysis - By Deployment Model
10.4.5 Middle East and Africa Animation Market Forecasts and Analysis - By Industry
10.4.6 Middle East and Africa Animation Market Forecasts and Analysis - By Countries
10.4.6.1 South Africa Animation Market
10.4.6.1.1 South Africa Animation Market by Type
10.4.6.1.2 South Africa Animation Market by Deployment Model
10.4.6.1.3 South Africa Animation Market by Industry
10.4.6.2 Saudi Arabia Animation Market
10.4.6.2.1 Saudi Arabia Animation Market by Type
10.4.6.2.2 Saudi Arabia Animation Market by Deployment Model
10.4.6.2.3 Saudi Arabia Animation Market by Industry
10.4.6.3 U.A.E Animation Market
10.4.6.3.1 U.A.E Animation Market by Type
10.4.6.3.2 U.A.E Animation Market by Deployment Model
10.4.6.3.3 U.A.E Animation Market by Industry
10.4.6.4 Rest of Middle East and Africa Animation Market
10.4.6.4.1 Rest of Middle East and Africa Animation Market by Type
10.4.6.4.2 Rest of Middle East and Africa Animation Market by Deployment Model
10.4.6.4.3 Rest of Middle East and Africa Animation Market by Industry
10.5. SOUTH AND CENTRAL AMERICA
10.5.1 South and Central America Animation Market Overview
10.5.2 South and Central America Animation Market Forecasts and Analysis
10.5.3 South and Central America Animation Market Forecasts and Analysis - By Type
10.5.4 South and Central America Animation Market Forecasts and Analysis - By Deployment Model
10.5.5 South and Central America Animation Market Forecasts and Analysis - By Industry
10.5.6 South and Central America Animation Market Forecasts and Analysis - By Countries
10.5.6.1 Brazil Animation Market
10.5.6.1.1 Brazil Animation Market by Type
10.5.6.1.2 Brazil Animation Market by Deployment Model
10.5.6.1.3 Brazil Animation Market by Industry
10.5.6.2 Argentina Animation Market
10.5.6.2.1 Argentina Animation Market by Type
10.5.6.2.2 Argentina Animation Market by Deployment Model
10.5.6.2.3 Argentina Animation Market by Industry
10.5.6.3 Rest of South and Central America Animation Market
10.5.6.3.1 Rest of South and Central America Animation Market by Type
10.5.6.3.2 Rest of South and Central America Animation Market by Deployment Model
10.5.6.3.3 Rest of South and Central America Animation Market by Industry

11. INDUSTRY LANDSCAPE
11.1. MERGERS AND ACQUISITIONS
11.2. AGREEMENTS, COLLABORATIONS AND JOIN VENTURES
11.3. NEW PRODUCT LAUNCHES
11.4. EXPANSIONS AND OTHER STRATEGIC DEVELOPMENTS

12. ANIMATION MARKET, KEY COMPANY PROFILES
12.1. ADOBE SYSTEMS INCORPORATED
12.1.1. Key Facts
12.1.2. Business Description
12.1.3. Products and Services
12.1.4. Financial Overview
12.1.5. SWOT Analysis
12.1.6. Key Developments
12.2. AUTODESK, INC
12.2.1. Key Facts
12.2.2. Business Description
12.2.3. Products and Services
12.2.4. Financial Overview
12.2.5. SWOT Analysis
12.2.6. Key Developments
12.3. COREL
12.3.1. Key Facts
12.3.2. Business Description
12.3.3. Products and Services
12.3.4. Financial Overview
12.3.5. SWOT Analysis
12.3.6. Key Developments
12.4. EIAS3D
12.4.1. Key Facts
12.4.2. Business Description
12.4.3. Products and Services
12.4.4. Financial Overview
12.4.5. SWOT Analysis
12.4.6. Key Developments
12.5. MAXON COMPUTER
12.5.1. Key Facts
12.5.2. Business Description
12.5.3. Products and Services
12.5.4. Financial Overview
12.5.5. SWOT Analysis
12.5.6. Key Developments
12.6. SIDEFX
12.6.1. Key Facts
12.6.2. Business Description
12.6.3. Products and Services
12.6.4. Financial Overview
12.6.5. SWOT Analysis
12.6.6. Key Developments
12.7. SMITH MICRO
12.7.1. Key Facts
12.7.2. Business Description
12.7.3. Products and Services
12.7.4. Financial Overview
12.7.5. SWOT Analysis
12.7.6. Key Developments
12.8. NEWTEK, INC
12.8.1. Key Facts
12.8.2. Business Description
12.8.3. Products and Services
12.8.4. Financial Overview
12.8.5. SWOT Analysis
12.8.6. Key Developments
12.9. TOON BOOM ANIMATION INC.
12.9.1. Key Facts
12.9.2. Business Description
12.9.3. Products and Services
12.9.4. Financial Overview
12.9.5. SWOT Analysis
12.9.6. Key Developments
12.10. ZCO CORPORATION
12.10.1. Key Facts
12.10.2. Business Description
12.10.3. Products and Services
12.10.4. Financial Overview
12.10.5. SWOT Analysis
12.10.6. Key Developments

13. APPENDIX
13.1. ABOUT THE INSIGHT PARTNERS
13.2. GLOSSARY OF TERMS
The List of Companies

1. Adobe Systems Incorporated
2. Autodesk, Inc
3. Corel
4. EIAS3D
5. MAXON Computer
6. SideFX
7. Smith Micro
8. NewTek, Inc
9. Toon Boom Animation Inc.
10. Zco Corporation
TIPRE00016031
Your data will never be shared with third parties, however, we may send you information from time to time about our products that may be of interest to you. By submitting your details, you agree to be contacted by us. You may contact us at any time to opt-out.

Get the Latest COVID-19 Analysis on this market




Have a question?

Naveen will walk you through a 15-minute call to present the report’s content and answer all queries if you have any.


Speak To Analyst
Pricing
  • $3000
  • $4550
  • $6550
  • $8550
    GET FREE SAMPLE PDF

Sample PDF showcases the content structure and the nature of the information included in the report which presents a qualitative and quantitative analysis.

    Inquire for Discount