Animation Market 2027 By Type, Deployment Model, Industry and Geography | The Insight Partners

Animation Market Forecast to 2027 - COVID-19 Impact and Global Analysis By Type (Traditional Animation, 2D Vector-based Animation, 3D Computer Animation); Deployment Model (On-premise, Cloud); Industry (Media and Entertainment, Education, Retail, Healthcare) and Geography

Report Code: TIPRE00016031 | No. of Pages: 150 | Category: Technology, Media and Telecommunications | Status: Upcoming
Covid
MARKET INTRODUCTION

Technological advancements in the 3D animation technology, emphasis on producing High-Definition (HD) videos, and wide usage of 3D animated videos in the manufacturing sector to create a graphic illustration of the working of individual components of heavy machinery are expected to be the key factors propelling the animation market growth.

MARKET DYNAMICS

Rising implementation of visual effects and Virtual Reality (VR) technology for making movies, growing demand for 3D mobile apps, and increasing the use of 3D mapping technology for GPS and navigation purposes. Developing economies hold a huge growth potential for this animation market owing to incentives, subsidies, and tax rebates being offered by the governments in these economies to encourage the development of the technology sector.

MARKET SCOPE

The "Global Animation Market Analysis to 2027" is a specialized and in-depth study of the Animation market with a special focus on the global market trend analysis. The report aims to provide an overview of Animation market with detailed market segmentation by type, deployment model, and industry. The global Animation market expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading Animation market player and offers key trends and opportunities in the Animation market.

MARKET SEGMENTATION

The global Animation market is segmented on the basis of type, deployment model, and industry. On the basis of type, market is segmented as Traditional Animation, 2D Vector-based Animation, 3D Computer Animation.On the basis of deployment model, market is segmented as On-premise, and cloud.On the basis of industry, market is segmented as Media and Entertainment, Education, Retail, and healthcare.

REGIONAL FRAMEWORK

The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides overview and forecast of the global Animation market based on various segments. It also provides market size and forecast estimates from year 2017 to 2027 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America. The Animation market by each region is later sub-segmented by respective countries and segments. The report covers analysis and forecast of 18 countries globally along with current trend and opportunities prevailing in the region.

The report analyzes factors affecting Animation market from both demand and supply side and further evaluates market dynamics effecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA and South America after evaluating political, economic, social and technological factors effecting the Animation market in these regions.



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MARKET PLAYERS


The reports cover key developments in the Animation market organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions, and partnership & collaborations. These activities have paved way for expansion of business and customer base of market players. The market players from Animation market are anticipated to lucrative growth opportunities in the future with the rising demand for Animation market. Below mentioned is the list of few companies engaged in the Animation market.

The report also includes the profiles of key Animation market companies along with their SWOT analysis and market strategies. In addition, the report focuses on leading industry players with information such as company profiles, components and services offered, financial information of last 3 years, key development in past five years.

  •   Adobe Systems Incorporated
  •   Autodesk, Inc
  •   Corel
  •   EIAS3D
  •   MAXON Computer
  •   SideFX
  •   Smith Micro
  •   NewTek, Inc
  •   Toon Boom Animation Inc.
  •   Trimble Navigation Ltd.

The Insight Partner's dedicated research and analysis team consist of experienced professionals with advanced statistical expertise and offer various customization options in the existing study.


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TABLE OF CONTENTS

1.INTRODUCTION
1.1.SCOPE OF THE STUDY
1.2.THE INSIGHT PARTNERS RESEARCH REPORT GUIDANCE
1.3.MARKET SEGMENTATION
1.3.1Animation Market - By Type
1.3.2Animation Market - By Deployment Model
1.3.3Animation Market - By Industry
1.3.4Animation Market - By Region
1.3.4.1By Country

2.KEY TAKEAWAYS

3.RESEARCH METHODOLOGY

4.ANIMATION MARKET LANDSCAPE
4.1.OVERVIEW
4.2.PORTER'S FIVE FORCES ANALYSIS
4.2.1Bargaining Power of Buyers
4.2.1Bargaining Power of Suppliers
4.2.1Threat of Substitute
4.2.1Threat of New Entrants
4.2.1Competitive Rivalry
4.3.ECOSYSTEM ANALYSIS
4.4.EXPERT OPINIONS

5.ANIMATION MARKET - KEY MARKET DYNAMICS
5.1.KEY MARKET DRIVERS
5.2.KEY MARKET RESTRAINTS
5.3.KEY MARKET OPPORTUNITIES
5.4.FUTURE TRENDS
5.5.IMPACT ANALYSIS OF DRIVERS AND RESTRAINTS

6.ANIMATION MARKET - GLOBAL MARKET ANALYSIS
6.1.ANIMATION - GLOBAL MARKET OVERVIEW
6.2.ANIMATION - GLOBAL MARKET AND FORECAST TO 2027
6.3.MARKET POSITIONING/MARKET SHARE

7.ANIMATION MARKET - REVENUE AND FORECASTS TO 2027 - TYPE
7.1.OVERVIEW
7.2.TYPE MARKET FORECASTS AND ANALYSIS
7.3.TRADITIONAL ANIMATION
7.3.1.Overview
7.3.2.Traditional Animation Market Forecast and Analysis
7.4.2D VECTOR-BASED ANIMATION
7.4.1.Overview
7.4.2.2D Vector-based Animation Market Forecast and Analysis
7.5.3D COMPUTER ANIMATION
7.5.1.Overview
7.5.2.3D Computer Animation Market Forecast and Analysis
8.ANIMATION MARKET - REVENUE AND FORECASTS TO 2027 - DEPLOYMENT MODEL
8.1.OVERVIEW
8.2.DEPLOYMENT MODEL MARKET FORECASTS AND ANALYSIS
8.3.ON-PREMISE
8.3.1.Overview
8.3.2.On-premise Market Forecast and Analysis
8.4.CLOUD
8.4.1.Overview
8.4.2.Cloud Market Forecast and Analysis
9.ANIMATION MARKET - REVENUE AND FORECASTS TO 2027 - INDUSTRY
9.1.OVERVIEW
9.2.INDUSTRY MARKET FORECASTS AND ANALYSIS
9.3.MEDIA AND ENTERTAINMENT
9.3.1.Overview
9.3.2.Media and Entertainment Market Forecast and Analysis
9.4.EDUCATION
9.4.1.Overview
9.4.2.Education Market Forecast and Analysis
9.5.RETAIL
9.5.1.Overview
9.5.2.Retail Market Forecast and Analysis
9.6.HEALTHCARE
9.6.1.Overview
9.6.2.Healthcare Market Forecast and Analysis

10.ANIMATION MARKET REVENUE AND FORECASTS TO 2027 - GEOGRAPHICAL ANALYSIS
10.1.NORTH AMERICA
10.1.1North America Animation Market Overview
10.1.2North America Animation Market Forecasts and Analysis
10.1.3North America Animation Market Forecasts and Analysis - By Type
10.1.4North America Animation Market Forecasts and Analysis - By Deployment Model
10.1.5North America Animation Market Forecasts and Analysis - By Industry
10.1.6North America Animation Market Forecasts and Analysis - By Countries
10.1.6.1United States Animation Market
10.1.6.1.1United States Animation Market by Type
10.1.6.1.2United States Animation Market by Deployment Model
10.1.6.1.3United States Animation Market by Industry
10.2.EUROPE
10.2.1Europe Animation Market Overview
10.2.2Europe Animation Market Forecasts and Analysis
10.2.3Europe Animation Market Forecasts and Analysis - By Type
10.2.4Europe Animation Market Forecasts and Analysis - By Deployment Model
10.2.5Europe Animation Market Forecasts and Analysis - By Industry
10.2.6Europe Animation Market Forecasts and Analysis - By Countries
10.2.6.1Germany Animation Market
10.2.6.1.1Germany Animation Market by Type
10.2.6.1.2Germany Animation Market by Deployment Model
10.2.6.1.3Germany Animation Market by Industry
10.2.6.2France Animation Market
10.2.6.2.1France Animation Market by Type
10.2.6.2.2France Animation Market by Deployment Model
10.2.6.2.3France Animation Market by Industry
10.2.6.3Italy Animation Market
10.2.6.3.1Italy Animation Market by Type
10.2.6.3.2Italy Animation Market by Deployment Model
10.2.6.3.3Italy Animation Market by Industry
10.2.6.4United Kingdom Animation Market
10.2.6.4.1United Kingdom Animation Market by Type
10.2.6.4.2United Kingdom Animation Market by Deployment Model
10.2.6.4.3United Kingdom Animation Market by Industry
10.2.6.5Russia Animation Market
10.2.6.5.1Russia Animation Market by Type
10.2.6.5.2Russia Animation Market by Deployment Model
10.2.6.5.3Russia Animation Market by Industry
10.2.6.6Rest of Europe Animation Market
10.2.6.6.1Rest of Europe Animation Market by Type
10.2.6.6.2Rest of Europe Animation Market by Deployment Model
10.2.6.6.3Rest of Europe Animation Market by Industry
10.3.ASIA-PACIFIC
10.3.1Asia-Pacific Animation Market Overview
10.3.2Asia-Pacific Animation Market Forecasts and Analysis
10.3.3Asia-Pacific Animation Market Forecasts and Analysis - By Type
10.3.4Asia-Pacific Animation Market Forecasts and Analysis - By Deployment Model
10.3.5Asia-Pacific Animation Market Forecasts and Analysis - By Industry
10.3.6Asia-Pacific Animation Market Forecasts and Analysis - By Countries
10.3.6.1Australia Animation Market
10.3.6.1.1Australia Animation Market by Type
10.3.6.1.2Australia Animation Market by Deployment Model
10.3.6.1.3Australia Animation Market by Industry
10.3.6.2China Animation Market
10.3.6.2.1China Animation Market by Type
10.3.6.2.2China Animation Market by Deployment Model
10.3.6.2.3China Animation Market by Industry
10.3.6.3India Animation Market
10.3.6.3.1India Animation Market by Type
10.3.6.3.2India Animation Market by Deployment Model
10.3.6.3.3India Animation Market by Industry
10.3.6.4Japan Animation Market
10.3.6.4.1Japan Animation Market by Type
10.3.6.4.2Japan Animation Market by Deployment Model
10.3.6.4.3Japan Animation Market by Industry
10.3.6.5Rest of Asia-Pacific Animation Market
10.3.6.5.1Rest of Asia-Pacific Animation Market by Type
10.3.6.5.2Rest of Asia-Pacific Animation Market by Deployment Model
10.3.6.5.3Rest of Asia-Pacific Animation Market by Industry
10.4.MIDDLE EAST AND AFRICA
10.4.1Middle East and Africa Animation Market Overview
10.4.2Middle East and Africa Animation Market Forecasts and Analysis
10.4.3Middle East and Africa Animation Market Forecasts and Analysis - By Type
10.4.4Middle East and Africa Animation Market Forecasts and Analysis - By Deployment Model
10.4.5Middle East and Africa Animation Market Forecasts and Analysis - By Industry
10.4.6Middle East and Africa Animation Market Forecasts and Analysis - By Countries
10.4.6.1South Africa Animation Market
10.4.6.1.1South Africa Animation Market by Type
10.4.6.1.2South Africa Animation Market by Deployment Model
10.4.6.1.3South Africa Animation Market by Industry
10.4.6.2Saudi Arabia Animation Market
10.4.6.2.1Saudi Arabia Animation Market by Type
10.4.6.2.2Saudi Arabia Animation Market by Deployment Model
10.4.6.2.3Saudi Arabia Animation Market by Industry
10.4.6.3U.A.E Animation Market
10.4.6.3.1U.A.E Animation Market by Type
10.4.6.3.2U.A.E Animation Market by Deployment Model
10.4.6.3.3U.A.E Animation Market by Industry
10.4.6.4Rest of Middle East and Africa Animation Market
10.4.6.4.1Rest of Middle East and Africa Animation Market by Type
10.4.6.4.2Rest of Middle East and Africa Animation Market by Deployment Model
10.4.6.4.3Rest of Middle East and Africa Animation Market by Industry

11.INDUSTRY LANDSCAPE
11.1.MERGERS AND ACQUISITIONS
11.2.AGREEMENTS, COLLABORATIONS AND JOIN VENTURES
11.3.NEW PRODUCT LAUNCHES
11.4.EXPANSIONS AND OTHER STRATEGIC DEVELOPMENTS

12.ANIMATION MARKET, KEY COMPANY PROFILES
12.1.ADOBE SYSTEMS INCORPORATED
12.1.1.Key Facts
12.1.2.Business Description
12.1.3.Products and Services
12.1.4.Financial Overview
12.1.5.SWOT Analysis
12.1.6.Key Developments
12.2.AUTODESK, INC
12.2.1.Key Facts
12.2.2.Business Description
12.2.3.Products and Services
12.2.4.Financial Overview
12.2.5.SWOT Analysis
12.2.6.Key Developments
12.3.COREL
12.3.1.Key Facts
12.3.2.Business Description
12.3.3.Products and Services
12.3.4.Financial Overview
12.3.5.SWOT Analysis
12.3.6.Key Developments
12.4.EIAS3D
12.4.1.Key Facts
12.4.2.Business Description
12.4.3.Products and Services
12.4.4.Financial Overview
12.4.5.SWOT Analysis
12.4.6.Key Developments
12.5.MAXON COMPUTER
12.5.1.Key Facts
12.5.2.Business Description
12.5.3.Products and Services
12.5.4.Financial Overview
12.5.5.SWOT Analysis
12.5.6.Key Developments
12.6.SIDEFX
12.6.1.Key Facts
12.6.2.Business Description
12.6.3.Products and Services
12.6.4.Financial Overview
12.6.5.SWOT Analysis
12.6.6.Key Developments
12.7.SMITH MICRO
12.7.1.Key Facts
12.7.2.Business Description
12.7.3.Products and Services
12.7.4.Financial Overview
12.7.5.SWOT Analysis
12.7.6.Key Developments
12.8.NEWTEK, INC
12.8.1.Key Facts
12.8.2.Business Description
12.8.3.Products and Services
12.8.4.Financial Overview
12.8.5.SWOT Analysis
12.8.6.Key Developments
12.9.TOON BOOM ANIMATION INC.
12.9.1.Key Facts
12.9.2.Business Description
12.9.3.Products and Services
12.9.4.Financial Overview
12.9.5.SWOT Analysis
12.9.6.Key Developments

13.APPENDIX
13.1.ABOUT THE INSIGHT PARTNERS
13.2.GLOSSARY OF TERMS
The List of Companies

1. Adobe Systems Incorporated
2. Autodesk, Inc
3. Corel
4. EIAS3D
5. MAXON Computer
6. SideFX
7. Smith Micro
8. NewTek, Inc
9. Toon Boom Animation Inc.
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