Humanoid Robots in Entertainment Market Forecast to 2028 - Covid-19 Impact and Global Analysis - by Component (Hardware, Software); Motion Type (Biped Robot, Wheeled Robot) and Geography

Report Code: TIPRE00008405 | No. of Pages: 150 | Category: Electronics and Semiconductor | Status: Upcoming

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MARKET INTRODUCTION

Entertainment robots are used in commercial venues for recreational purposes. The entertainment robots are a sub-segment of the personal robotics market. During the past few years, humanoid robots have gained immense attraction in the entertainment marketplace. Humanoid robots are personified robots that have senses like humans. These robots are designed based on the human body, so that they can perform movements similar to humans. Researchers and developers of humanoid robots are working on these robots to make them capable of having intuitive communication with humans. There are several applications of humanoid robots in entertainment markets such as band performances, movies, dance performances, live performances, video games, and robot competitions.

MARKET DYNAMICS

The humanoid robots in entertainment market are anticipated to be propelled by the constant adoption of automation in the entertainment industry. For example, the entertainment industry is increasing artificial intelligence in toys. However, the high initial investment required for R&D may act as a factor restraining the humanoid robots in the entertainment market. Furthermore, the lack of skilled labor and the high cost of these robots is another factor that may restrict humanoid robots in entertainment market, particularly in developing economies. These factors are likely to hinder humanoid robots in entertainment market.

MARKET SCOPE

The "Global Humanoid robots in entertainment Market Analysis to 2028" is a specialized and in-depth study of the humanoid robots in entertainment industry with a special focus on the global market trend analysis. The report aims to provide an overview of humanoid robots in entertainment market with detailed market segmentation by component, motion type, and geography. The global humanoid robots in entertainment market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading humanoid robots in entertainment market players and offers key trends and opportunities in the market.

MARKET SEGMENTATION

The global humanoid robots in entertainment market is segmented on the basis of component and motion type. The component segment of humanoid robots in entertainment market is further bifurcated into hardware and software. Also, the motion type segment of humanoid robots in entertainment market is classified into biped robot and wheeled robot.

REGIONAL FRAMEWORK

The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides an overview and forecast of the global humanoid robots in entertainment market based on various segments. It also provides market size and forecast estimates from the year 2020 to 2028 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East & Africa (MEA), and South America (SAM). The humanoid robots in entertainment market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of 18 countries globally along with the current trend and opportunities prevailing in the region.

The report analyzes factors affecting the humanoid robots in entertainment market from both demand and supply side and further evaluates market dynamics affecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA, and SAM after evaluating political, economic, social and technological factors affecting the humanoid robots in entertainment market in these regions.



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MARKET PLAYERS


The reports cover key developments in the humanoid robots in entertainment market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions, and partnership & collaborations. These activities have paved the way for the expansion of business and customer base of market players. The market payers from humanoid robots in entertainment market are anticipated to lucrative growth opportunities in the future with the rising demand for Humanoid robots in entertainment in the global market. Below mentioned is the list of few companies engaged in the humanoid robots in entertainment market.

The report also includes the profiles of key humanoid robots in entertainment companies along with their SWOT analysis and market strategies. In addition, the report focuses on leading industry players with information such as company profiles, components, and services offered, financial information of the last 3 years, the key development in the past five years.

- Blue Frog Robotics
- Faulhaber Group
- Hajime Research Institute, Ltd.
- HANSON ROBOTICS LTD
- PAL Robotics SL
- Robobuilder Co., Ltd.
- Sanbot Innovation Technology., Ltd
- SoftBank Robotics Corp.
- Toyota Motor Corporation
- UBTECH Robotics, Inc.

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TABLE OF CONTENTS

1. INTRODUCTION
1.1. SCOPE OF THE STUDY
1.2. THE INSIGHT PARTNERS RESEARCH REPORT GUIDANCE
1.3. MARKET SEGMENTATION
1.3.1 Humanoid Robots In Entertainment Market - By Component
1.3.2 Humanoid Robots In Entertainment Market - By Motion Type
1.3.3 Humanoid Robots In Entertainment Market - By Region
1.3.3.1 By Country

2. KEY TAKEAWAYS

3. RESEARCH METHODOLOGY

4. HUMANOID ROBOTS IN ENTERTAINMENT MARKET LANDSCAPE
4.1. OVERVIEW
4.2. PEST ANALYSIS
4.2.1 North America - Pest Analysis
4.2.2 Europe - Pest Analysis
4.2.3 Asia-Pacific - Pest Analysis
4.2.4 Middle East and Africa - Pest Analysis
4.2.5 South and Central America - Pest Analysis
4.3. ECOSYSTEM ANALYSIS
4.4. EXPERT OPINIONS

5. HUMANOID ROBOTS IN ENTERTAINMENT MARKET - KEY MARKET DYNAMICS
5.1. KEY MARKET DRIVERS
5.2. KEY MARKET RESTRAINTS
5.3. KEY MARKET OPPORTUNITIES
5.4. FUTURE TRENDS
5.5. IMPACT ANALYSIS OF DRIVERS, RESTRAINTS & EXPECTED INFLUENCE OF COVID-19 PANDEMIC

6. HUMANOID ROBOTS IN ENTERTAINMENT MARKET - GLOBAL MARKET ANALYSIS
6.1. HUMANOID ROBOTS IN ENTERTAINMENT - GLOBAL MARKET OVERVIEW
6.2. HUMANOID ROBOTS IN ENTERTAINMENT - GLOBAL MARKET AND FORECAST TO 2028
6.3. MARKET POSITIONING/MARKET SHARE

7. HUMANOID ROBOTS IN ENTERTAINMENT MARKET - REVENUE AND FORECASTS TO 2028 - COMPONENT
7.1. OVERVIEW
7.2. COMPONENT MARKET FORECASTS AND ANALYSIS
7.3. HARDWARE
7.3.1. Overview
7.3.2. Hardware Market Forecast and Analysis
7.4. SOFTWARE
7.4.1. Overview
7.4.2. Software Market Forecast and Analysis
8. HUMANOID ROBOTS IN ENTERTAINMENT MARKET - REVENUE AND FORECASTS TO 2028 - MOTION TYPE
8.1. OVERVIEW
8.2. MOTION TYPE MARKET FORECASTS AND ANALYSIS
8.3. BIPED ROBOT
8.3.1. Overview
8.3.2. Biped Robot Market Forecast and Analysis
8.4. WHEELED ROBOT
8.4.1. Overview
8.4.2. Wheeled Robot Market Forecast and Analysis

9. HUMANOID ROBOTS IN ENTERTAINMENT MARKET REVENUE AND FORECASTS TO 2028 - GEOGRAPHICAL ANALYSIS
9.1. NORTH AMERICA
9.1.1 North America Humanoid Robots In Entertainment Market Overview
9.1.2 North America Humanoid Robots In Entertainment Market Forecasts and Analysis
9.1.3 North America Humanoid Robots In Entertainment Market Forecasts and Analysis - By Component
9.1.4 North America Humanoid Robots In Entertainment Market Forecasts and Analysis - By Motion Type
9.1.5 North America Humanoid Robots In Entertainment Market Forecasts and Analysis - By Countries
9.1.5.1 United States Humanoid Robots In Entertainment Market
9.1.5.1.1 United States Humanoid Robots In Entertainment Market by Component
9.1.5.1.2 United States Humanoid Robots In Entertainment Market by Motion Type
9.1.5.2 Canada Humanoid Robots In Entertainment Market
9.1.5.2.1 Canada Humanoid Robots In Entertainment Market by Component
9.1.5.2.2 Canada Humanoid Robots In Entertainment Market by Motion Type
9.1.5.3 Mexico Humanoid Robots In Entertainment Market
9.1.5.3.1 Mexico Humanoid Robots In Entertainment Market by Component
9.1.5.3.2 Mexico Humanoid Robots In Entertainment Market by Motion Type
9.2. EUROPE
9.2.1 Europe Humanoid Robots In Entertainment Market Overview
9.2.2 Europe Humanoid Robots In Entertainment Market Forecasts and Analysis
9.2.3 Europe Humanoid Robots In Entertainment Market Forecasts and Analysis - By Component
9.2.4 Europe Humanoid Robots In Entertainment Market Forecasts and Analysis - By Motion Type
9.2.5 Europe Humanoid Robots In Entertainment Market Forecasts and Analysis - By Countries
9.2.5.1 Germany Humanoid Robots In Entertainment Market
9.2.5.1.1 Germany Humanoid Robots In Entertainment Market by Component
9.2.5.1.2 Germany Humanoid Robots In Entertainment Market by Motion Type
9.2.5.2 France Humanoid Robots In Entertainment Market
9.2.5.2.1 France Humanoid Robots In Entertainment Market by Component
9.2.5.2.2 France Humanoid Robots In Entertainment Market by Motion Type
9.2.5.3 Italy Humanoid Robots In Entertainment Market
9.2.5.3.1 Italy Humanoid Robots In Entertainment Market by Component
9.2.5.3.2 Italy Humanoid Robots In Entertainment Market by Motion Type
9.2.5.4 United Kingdom Humanoid Robots In Entertainment Market
9.2.5.4.1 United Kingdom Humanoid Robots In Entertainment Market by Component
9.2.5.4.2 United Kingdom Humanoid Robots In Entertainment Market by Motion Type
9.2.5.5 Russia Humanoid Robots In Entertainment Market
9.2.5.5.1 Russia Humanoid Robots In Entertainment Market by Component
9.2.5.5.2 Russia Humanoid Robots In Entertainment Market by Motion Type
9.2.5.6 Rest of Europe Humanoid Robots In Entertainment Market
9.2.5.6.1 Rest of Europe Humanoid Robots In Entertainment Market by Component
9.2.5.6.2 Rest of Europe Humanoid Robots In Entertainment Market by Motion Type
9.3. ASIA-PACIFIC
9.3.1 Asia-Pacific Humanoid Robots In Entertainment Market Overview
9.3.2 Asia-Pacific Humanoid Robots In Entertainment Market Forecasts and Analysis
9.3.3 Asia-Pacific Humanoid Robots In Entertainment Market Forecasts and Analysis - By Component
9.3.4 Asia-Pacific Humanoid Robots In Entertainment Market Forecasts and Analysis - By Motion Type
9.3.5 Asia-Pacific Humanoid Robots In Entertainment Market Forecasts and Analysis - By Countries
9.3.5.1 Australia Humanoid Robots In Entertainment Market
9.3.5.1.1 Australia Humanoid Robots In Entertainment Market by Component
9.3.5.1.2 Australia Humanoid Robots In Entertainment Market by Motion Type
9.3.5.2 China Humanoid Robots In Entertainment Market
9.3.5.2.1 China Humanoid Robots In Entertainment Market by Component
9.3.5.2.2 China Humanoid Robots In Entertainment Market by Motion Type
9.3.5.3 India Humanoid Robots In Entertainment Market
9.3.5.3.1 India Humanoid Robots In Entertainment Market by Component
9.3.5.3.2 India Humanoid Robots In Entertainment Market by Motion Type
9.3.5.4 Japan Humanoid Robots In Entertainment Market
9.3.5.4.1 Japan Humanoid Robots In Entertainment Market by Component
9.3.5.4.2 Japan Humanoid Robots In Entertainment Market by Motion Type
9.3.5.5 South Korea Humanoid Robots In Entertainment Market
9.3.5.5.1 South Korea Humanoid Robots In Entertainment Market by Component
9.3.5.5.2 South Korea Humanoid Robots In Entertainment Market by Motion Type
9.3.5.6 Rest of Asia-Pacific Humanoid Robots In Entertainment Market
9.3.5.6.1 Rest of Asia-Pacific Humanoid Robots In Entertainment Market by Component
9.3.5.6.2 Rest of Asia-Pacific Humanoid Robots In Entertainment Market by Motion Type
9.4. MIDDLE EAST AND AFRICA
9.4.1 Middle East and Africa Humanoid Robots In Entertainment Market Overview
9.4.2 Middle East and Africa Humanoid Robots In Entertainment Market Forecasts and Analysis
9.4.3 Middle East and Africa Humanoid Robots In Entertainment Market Forecasts and Analysis - By Component
9.4.4 Middle East and Africa Humanoid Robots In Entertainment Market Forecasts and Analysis - By Motion Type
9.4.5 Middle East and Africa Humanoid Robots In Entertainment Market Forecasts and Analysis - By Countries
9.4.5.1 South Africa Humanoid Robots In Entertainment Market
9.4.5.1.1 South Africa Humanoid Robots In Entertainment Market by Component
9.4.5.1.2 South Africa Humanoid Robots In Entertainment Market by Motion Type
9.4.5.2 Saudi Arabia Humanoid Robots In Entertainment Market
9.4.5.2.1 Saudi Arabia Humanoid Robots In Entertainment Market by Component
9.4.5.2.2 Saudi Arabia Humanoid Robots In Entertainment Market by Motion Type
9.4.5.3 U.A.E Humanoid Robots In Entertainment Market
9.4.5.3.1 U.A.E Humanoid Robots In Entertainment Market by Component
9.4.5.3.2 U.A.E Humanoid Robots In Entertainment Market by Motion Type
9.4.5.4 Rest of Middle East and Africa Humanoid Robots In Entertainment Market
9.4.5.4.1 Rest of Middle East and Africa Humanoid Robots In Entertainment Market by Component
9.4.5.4.2 Rest of Middle East and Africa Humanoid Robots In Entertainment Market by Motion Type
9.5. SOUTH AND CENTRAL AMERICA
9.5.1 South and Central America Humanoid Robots In Entertainment Market Overview
9.5.2 South and Central America Humanoid Robots In Entertainment Market Forecasts and Analysis
9.5.3 South and Central America Humanoid Robots In Entertainment Market Forecasts and Analysis - By Component
9.5.4 South and Central America Humanoid Robots In Entertainment Market Forecasts and Analysis - By Motion Type
9.5.5 South and Central America Humanoid Robots In Entertainment Market Forecasts and Analysis - By Countries
9.5.5.1 Brazil Humanoid Robots In Entertainment Market
9.5.5.1.1 Brazil Humanoid Robots In Entertainment Market by Component
9.5.5.1.2 Brazil Humanoid Robots In Entertainment Market by Motion Type
9.5.5.2 Argentina Humanoid Robots In Entertainment Market
9.5.5.2.1 Argentina Humanoid Robots In Entertainment Market by Component
9.5.5.2.2 Argentina Humanoid Robots In Entertainment Market by Motion Type

10. INDUSTRY LANDSCAPE
10.1. MERGERS AND ACQUISITIONS
10.2. AGREEMENTS, COLLABORATIONS AND JOIN VENTURES
10.3. NEW PRODUCT LAUNCHES
10.4. EXPANSIONS AND OTHER STRATEGIC DEVELOPMENTS

11. HUMANOID ROBOTS IN ENTERTAINMENT MARKET, KEY COMPANY PROFILES
11.1. BLUE FROG ROBOTICS
11.1.1. Key Facts
11.1.2. Business Description
11.1.3. Products and Services
11.1.4. Financial Overview
11.1.5. SWOT Analysis
11.1.6. Key Developments
11.2. FAULHABER GROUP
11.2.1. Key Facts
11.2.2. Business Description
11.2.3. Products and Services
11.2.4. Financial Overview
11.2.5. SWOT Analysis
11.2.6. Key Developments
11.3. HAJIME RESEARCH INSTITUTE, LTD.
11.3.1. Key Facts
11.3.2. Business Description
11.3.3. Products and Services
11.3.4. Financial Overview
11.3.5. SWOT Analysis
11.3.6. Key Developments
11.4. HANSON ROBOTICS LTD
11.4.1. Key Facts
11.4.2. Business Description
11.4.3. Products and Services
11.4.4. Financial Overview
11.4.5. SWOT Analysis
11.4.6. Key Developments
11.5. PAL ROBOTICS SL
11.5.1. Key Facts
11.5.2. Business Description
11.5.3. Products and Services
11.5.4. Financial Overview
11.5.5. SWOT Analysis
11.5.6. Key Developments
11.6. ROBOBUILDER CO.,LTD.
11.6.1. Key Facts
11.6.2. Business Description
11.6.3. Products and Services
11.6.4. Financial Overview
11.6.5. SWOT Analysis
11.6.6. Key Developments
11.7. SANBOT INNOVATION TECHNOLOGY., LTD
11.7.1. Key Facts
11.7.2. Business Description
11.7.3. Products and Services
11.7.4. Financial Overview
11.7.5. SWOT Analysis
11.7.6. Key Developments
11.8. SOFTBANK ROBOTICS CORP.
11.8.1. Key Facts
11.8.2. Business Description
11.8.3. Products and Services
11.8.4. Financial Overview
11.8.5. SWOT Analysis
11.8.6. Key Developments
11.9. TOYOTA MOTOR CORPORATION
11.9.1. Key Facts
11.9.2. Business Description
11.9.3. Products and Services
11.9.4. Financial Overview
11.9.5. SWOT Analysis
11.9.6. Key Developments
11.10. UBTECH ROBOTICS, INC.
11.10.1. Key Facts
11.10.2. Business Description
11.10.3. Products and Services
11.10.4. Financial Overview
11.10.5. SWOT Analysis
11.10.6. Key Developments

12. APPENDIX
12.1. ABOUT THE INSIGHT PARTNERS
12.2. GLOSSARY OF TERMS
The List of Companies

1. Blue Frog Robotics
2. Faulhaber Group
3. Hajime Research Institute, Ltd.
4. HANSON ROBOTICS LTD
5. PAL Robotics SL
6. Robobuilder Co.,Ltd.
7. Sanbot Innovation Technology., Ltd
8. SoftBank Robotics Corp.
9. Toyota Motor Corporation
10. UBTECH Robotics, Inc.
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