Publication Month: Mar 2022 | Report Code: TIPRE00017035 | No. of Pages: 172 | Category: Technology, Media and Telecommunications | Status: Published
3D animation software is computer-generated imagery (CGI) program for viewing, generating, and changing static and dynamic 3D pictures and animations. Through numerous technologies, such as visual effects (VFX), 3D modeling, motion graphics, and 3D rendering, the program blends video footage and artificial pictures to create realistic objects and situations. It is frequently used to generate creative effects in brand commercials and product promotions; visualize scientific, product, and system information; and perform visual analytics. It has several applications in sectors such as media & entertainment, architecture, healthcare, and life sciences. Major factors driving the growth of the 3D animation software market include the developing trend of virtual reality (VR) and artificial intelligence (AI), and the increasing demand for 3D mobile apps and games. Furthermore, significant technological advancements and increased use of animation software for educational and academic purposes are boosting the 3d animation software market growth. The 3d animation software market report gives a detailed study of various driving factors and upcoming trends contributing to the 3D animation software market proliferation.
The in North America held the largest 3D animation software market share in 2020 and is expected to be the largest shareholder in the 3D animation software market during the projected period. The market growth in this region is ascribed to the surge in the use of state-of-the-art technologies in the healthcare & life sciences, media & entertainment, and education & academic sectors. The rising use of visual effects in movies, mobile applications, and games further contributes to the 3D animation software market growth in North America. The region has a diverse manufacturing sector, and it is home to most of the world's Fortune 500 firms, and design and R&D departments. As a result of these circumstances, the region has seen a significant increase in designing tools. Furthermore, the existence of a large content creators’ community and the headquarters of video game titans such as Electronic Arts, Activision Blizzard, and Rockstar Games, Inc. are among favoring the adoption of 3D animation software in North America.
The outbreak of COVID-19 dramatically impacted the global economy during its peak in 2020, and the crisis posed various challenges for businesses, which primarily resulted in the development of remote work environments. However, in its initial stages, the COVID-19 pandemic affected the software industry, which further started witnessing a recovery trend from the second half of 2020. The increased adoption of 3D modeling technologies in applications such as printing, computer-aided design (CAD), medical imaging, marketing, and video games fueled the 3D animation software market growth. However, with ease in restrictions and the launch of mass vaccination programs from the first half of 2021, market players significantly invested in digital technology for the application of animation software, which has been driving improvements in the media & entertainment sector Furthermore, the pandemic invoked a huge need for featured 3D animation software solutions due to the growing adoption of visual effect technology.
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The increasing use of 3D mapping and laser scanning technology in applications such as 3D printing, computer-aided design (CAD), medical imaging, manufacturing, and motion pictures is contributing to the growth of the 3D animation software market. These software solutions are being used in 3D mapping and laser screening for geospatial, geological, geophysical, and mining applications. The need for 3D mapping and 3D laser scanning has increased significantly, notably in the defense, military, and aerospace industries. These technologies aid in the improvement of geospatial intelligence made available for defense forces and the enhancement of situational awareness across domains for projects such as continuous monitoring and surveillance, crisis intervention, and extensive area mapping. The use of 3D mapping and 3D laser scanning technology aids in analyzing ventilation, visibility, and light distribution between buildings.
3D animation software market analysis by technology, the market is segmented into 3D modelling, motion graphics, 3D rendering, visual effects (VFX), and others. The 3D modeling segment accounted for the largest 3D animation software market share in 2020 and is expected to register the highest CAGR in the market during the forecast period. It is used to portray real-world and conceptual visuals for art, entertainment, simulation, and drafting. 3D modeling has applications in virtual reality, video games, 3D printing, marketing, TV and motion pictures, scientific and medical imaging, and computer-aided design and manufacturing CAD/CAM. It is also used in film and television, video game, architecture, construction, product development, science and medical industries to visualize, simulate, and render graphic designs
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3D animation software market analysis by Deployment, the market is segmented into cloud-based and on-premises. The growth of the market for the cloud-based segment is attributed to its easy accessibility, cost efficiency, and reliable cloud-based model. Thus, delivering on-demand and scalable computing resources as a cloud service is a desirable asset in an industry known for ever increasing and variable demand. The cloud-based deployment offers potential cost saving, enhanced security and reliability in operations.
3D animation software market analysis by Application, the market is segmented into healthcare & life sciences, education & research, media & entertainment, manufacturing, and others. The market for the media & entertainment segment is anticipated to grow at a significant CAGR owing to growing trend for using YouTube, Hotstar, Netflix, Hulu, and Spotify apps. The online data consumption increased by 30% during pandemic. This surge in popularity for film and TV content came from digital sales, streaming services, gaming and user-generated content. Growth in internet penetration and smartphone connections have also propelled the demand for media and entertainment channels.
A few of the players operating in the market are Adobe, Autodesk Inc., Corel Corporation, EIAS3D, MAGIX, Maxon Computer GmbH, NewTek Inc., SideFX, Bondware Inc., and Strata, among others. The key companies adopt strategies such as the research and development, and mergers and acquisitions to expand customer base and gain significant share in the global market, which also allows them to maintain their brand name globally.
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