In-Flight Entertainment Market 2025 Growth Trends, Share - Global Analysis and Forecasts

In-Flight Entertainment Market 2025 - Global Analysis and Forecasts by Fit (Linefit and Retrofit); Aircraft Type (Narrow Body Aircraft, Wide Body Aircraft, Very Large Aircraft, and Business Jets); and Product Type (In-Flight Entertainment Hardware, In-Flight Entertainment Connectivity & Communication, and In-Flight Entertainment Content)

Report Code: TIPTE100000683 | No. of Pages: 150 | Category: Aerospace and Defense | Status: Upcoming
In-Flight Entertainment are the amusements that are available to the passengers during airborne journey. This have changed from overhead monitors to seat back computers loaded with many of the entertainment things such as movies, shows, and music among others.

Growing customer demand for connectivity in flights is one of the major driver for the growth in the in-flight entertainment market. However, high cost associated with implementation of these IFE system can act as a restraining factor in the market. The growing market trend in in-flight entertainment systems market is the adoption of BYOD model and the growing demand for broadband connectivity which will further boost the market.

The "Global In-Flight Entertainment Systems Market Analysis to 2025" is a specialized and in-depth study of the in-flight entertainment systems industry with a focus on the global market trend. The report aims to provide an overview of global in-flight entertainment systems market with detailed market segmentation by fit, aircraft type, product type, and geography. The global in-flight entertainment systems market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading market players and offers key trends and opportunities in the market.

The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides overview and forecast of the global in-flight entertainment systems market based on fit, aircraft type, and product type. It also provides market size and forecast till 2025 for overall in-flight entertainment systems market with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America (SAM). The market by each region is later sub-segmented by respective countries and segments. The report covers analysis and forecast of 15 counties globally along with current trend and opportunities prevailing in the region.

Besides this, the report analyzes factors affecting market from both demand and supply side and further evaluates market dynamics effecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PORTER analysis.

Also, key in-flight entertainment systems market players influencing the market are profiled in the study along with their SWOT analysis and market strategies. The report also focuses on leading industry players with information such as company profiles, products and services offered, financial information of last 3 years, key development in past five years. Some of the key players influencing the market are Zodiac Aerospace, Gogo LLC, Thales Group, Honeywell International Inc., Rockwell Collins Inc., Global Eagle Entertainment Inc., Lufthansa Systems GmbH & Co. KG, Panasonic Avionics Corporation, Viasat Inc., and Digecor Inc. among others.
1 Introduction
1.1 Scope of Study
1.2 The Insight Partners Research Report Guidance

2 Key Takeaways
3 In-Flight Entertainment Systems Market Landscape
3.1 Market Overview
3.2 Market Segmentation
3.2.1 In-Flight Entertainment Systems Market - By Fit
3.2.2 In-Flight Entertainment Systems Market - By Aircraft Type
3.2.3 In-Flight Entertainment Systems Market - By Product Type
3.2.4 In-Flight Entertainment Systems Market - By Region
3.2.4.1 By Countries
3.3 Porter's Five Forces Analysis
3.3.1 Bargaining Power of Buyers
3.3.2 Bargaining Power of Suppliers
3.3.3 Threats to Substitutes
3.3.4 Threats to New Entrants
3.3.5 Competitive Rivalry

4 In-Flight Entertainment Systems Market - Key Industry Dynamics
4.1 Key Market Drivers
4.2 Key Market Restraints
4.3 Key Market Opportunities
4.4 Future Trends
4.5 Impact Analysis

5 In-Flight Entertainment Systems Market Analysis- Global
5.1 Global In-Flight Entertainment Systems Market Overview
5.2 Global In-Flight Entertainment Systems Market Forecasts and Analysis

6 In-Flight Entertainment Systems Market Revenue and Forecasts to 2025 - Fit
6.1 Overview
6.2 Fit Market Forecasts and Analysis
6.3 Linefit Market
6.3.1 Overview
6.3.2 Linefit Market Forecasts and Analysis
6.4 Retrofit Market
6.4.1 Overview
6.4.2 Retrofit Market Forecasts and Analysis

7 In-Flight Entertainment Systems Market Revenue and Forecasts to 2025 - Aircraft Type
7.1 Overview
7.2 Aircraft Type Market Forecasts and Analysis
7.3 Narrow Body Aircraft Market
7.3.1 Overview
7.3.2 Narrow Body Aircraft Market Forecasts and Analysis
7.4 Wide Body Aircraft Market
7.4.1 Overview
7.4.2 Wide Body Aircraft Market Forecasts and Analysis
7.5 Very Large Aircraft Market
7.5.1 Overview
7.5.2 Very Large Aircraft Market Forecasts and Analysis
7.6 Business Jets Market
7.6.1 Overview
7.6.2 Business Jets Market Forecasts and Analysis

8 In-Flight Entertainment Systems Market Revenue and Forecasts to 2025 - Product Type
8.1 Overview
8.2 Product Type Market Forecasts and Analysis
8.3 IFE Hardware Market
8.3.1 Overview
8.3.2 IFE Hardware Market Forecasts and Analysis
8.3.2.1 Portable Market
8.3.2.1.1 Portable Market Forecasts and Analysis
8.3.2.1.2 Dockable Seatback Unit
8.3.2.1.3 Removable Storage Device
?
8.3.2.2 Non Portable Market
8.3.2.2.1 Non Portable Market Forecasts and Analysis
8.3.2.2.2 Embedded Seatback Unit
8.3.2.2.3 Seat Electronic Box
8.3.2.2.4 Media Server
8.4 IFE Connectivity & Communication Market
8.4.1 Overview
8.4.2 IFE Connectivity & Communication Market Forecasts and Analysis
8.4.2.1 IFE Wired Connectivity & Communication Market
8.4.2.1.1 IFE Wired Connectivity & Communication Market Forecasts and Analysis
8.4.2.1.2 Wires & Cables
8.4.2.1.3 Ethernet Switches
8.4.2.2 IFE Wireless Connectivity & Communication Market
8.4.2.2.1 IFE Wireless Connectivity & Communication Market Forecasts and Analysis
8.4.2.2.2 Wireless Access Point
8.4.2.2.3 Wireless Antenna
8.5 IFE Content Market
8.5.1 Overview
8.5.2 IFE Content Market Forecasts and Analysis
8.5.2.1 Stored Content
8.5.2.2 Streamed Content
8.5.2.2.1 In-Flight Media
8.5.2.2.2 In-Flight Information
8.5.2.2.3 In-Flight Internet
8.5.2.2.4 In-Flight Online Shopping/Advertisement
8.5.2.2.5 In-Flight Phone/Messaging/Email

9 In-Flight Entertainment Systems Market Revenue and Forecasts to 2025 - Geographical Analysis
9.1 North America
9.1.1 North America In-Flight Entertainment Systems Market Overview
9.1.2 North America In-Flight Entertainment Systems Market Forecasts and Analysis
9.1.2.1 North America Market Forecasts and Analysis - By Countries
9.1.2.1.1 US market
9.1.2.1.2 Canada market
9.1.2.1.3 Mexico market
9.1.2.2 North America Market Forecasts and Analysis - By Fit
9.1.2.3 North America Market Forecasts and Analysis - By Aircraft Type
9.1.2.4 North America Market Forecasts and Analysis - By Product Type

9.2 Europe
9.2.1 Europe In-Flight Entertainment Systems Market Overview
9.2.2 Europe In-Flight Entertainment Systems Market Forecasts and Analysis
9.2.2.1 Europe Market Forecasts and Analysis - By Countries
9.2.2.1.1 France market
9.2.2.1.2 Germany market
9.2.2.1.3 Spain market
9.2.2.1.4 UK market
9.2.2.1.5 Rest of Europe
9.2.2.2 Europe Market Forecasts and Analysis - By Fit
9.2.2.3 Europe Market Forecasts and Analysis - By Aircraft Type
9.2.2.4 Europe Market Forecasts and Analysis - By Product Type

9.3 Asia Pacific (APAC)
9.3.1 Asia Pacific In-Flight Entertainment Systems Market Overview
9.3.2 Asia Pacific In-Flight Entertainment Systems Market Forecasts and Analysis
9.3.2.1 Asia Pacific Market Forecasts and Analysis - By Countries
9.3.2.1.1 China market
9.3.2.1.2 India market
9.3.2.1.3 Japan market
9.3.2.1.4 Rest of APAC
9.3.2.2 Asia Pacific Market Forecasts and Analysis - By Fit
9.3.2.3 Asia Pacific Market Forecasts and Analysis - By Aircraft Type
9.3.2.4 Asia Pacific Market Forecasts and Analysis - By Product Type

9.4 Middle East and Africa (MEA)
9.4.1 Middle East and Africa In-Flight Entertainment Systems Market Overview
9.4.2 Middle East and Africa In-Flight Entertainment Systems Market Forecasts and Analysis
9.4.2.1 Middle East and Africa Market Forecasts and Analysis - By Countries
9.4.2.1.1 South Africa market
9.4.2.1.2 Saudi Arabia market
9.4.2.1.3 UAE market
9.4.2.1.4 Rest of MEA
9.4.2.2 Middle East and Africa Market Forecasts and Analysis - By Fit
9.4.2.3 Middle East and Africa Market Forecasts and Analysis - By Aircraft Type
9.4.2.4 Middle East and Africa Market Forecasts and Analysis - By Product Type

9.5 South America (SAM)
9.5.1 South America In-Flight Entertainment Systems Market Overview
9.5.2 South America In-Flight Entertainment Systems Market Forecasts and Analysis
9.5.2.1 South America Market Forecasts and Analysis - By Countries
9.5.2.1.1 Brazil market
9.5.2.1.2 Rest of SAM
9.5.2.2 South America Market Forecasts and Analysis - By Fit
9.5.2.3 South America Market Forecasts and Analysis - By Aircraft Type
9.5.2.4 South America Market Forecasts and Analysis - By Product Type
10 Industry Landscape
10.1 Mergers & acquisitions
10.2 Market Initiatives
10.3 New developments
10.4 Investment scenarios

11 Competitive Landscape
11.1 Competitive Product Mapping
11.2 Market Positioning/ Market Share

12 In-Flight Entertainment Systems Market, Key Company Profiles
12.1 Zodiac Aerospace
12.1.1 Key Facts
12.1.2 Business Description
12.1.3 Financial Overview
12.1.4 SWOT Analysis
12.1.5 Key Developments
12.2 Gogo LLC
12.2.1 Key Facts
12.2.2 Business Description
12.2.3 Financial Overview
12.2.4 SWOT Analysis
12.2.5 Key Developments
12.3 Thales Group
12.3.1 Key Facts
12.3.2 Business Description
12.3.3 Financial Overview
12.3.4 SWOT Analysis
12.3.5 Key Developments
12.4 Honeywell International, Inc.
12.4.1 Key Facts
12.4.2 Business Description
12.4.3 Financial Overview
12.4.4 SWOT Analysis
12.4.5 Key Developments
12.5 Rockwell Collins, Inc.
12.5.1 Key Facts
12.5.2 Business Description
12.5.3 Financial Overview
12.5.4 SWOT Analysis
12.5.5 Key Developments
12.6 Global Eagle Entertainment, Inc.
12.6.1 Key Facts
12.6.2 Business Description
12.6.3 Financial Overview
12.6.4 SWOT Analysis
12.6.5 Key Developments
12.7 Lufthansa Systems GmbH & Co. KG
12.7.1 Key Facts
12.7.2 Business Description
12.7.3 Financial Overview
12.7.4 SWOT Analysis
12.7.5 Key Developments
12.8 Panasonic Avionics Corporation
12.8.1 Key Facts
12.8.2 Business Description
12.8.3 Financial Overview
12.8.4 SWOT Analysis
12.8.5 Key Developments
12.9 Viasat Inc.
12.9.1 Key Facts
12.9.2 Business Description
12.9.3 Financial Overview
12.9.4 SWOT Analysis
12.9.5 Key Developments
12.10 Digecor, Inc.
12.10.1 Key Facts
12.10.2 Business Description
12.10.3 Financial Overview
12.10.4 SWOT Analysis
12.10.5 Key Developments

13 Appendix
13.1 About The Insight Partners
13.2 Glossary of Terms
13.3 Research MethodologyTechnology, Media and Telecommunications
The List of Companies

1. Zodiac Aerospace
2. Gogo LLC
3. Thales Group
4. Honeywell International Inc.
5. Rockwell Collins Inc.
6. Global Eagle Entertainment Inc.
7. Lufthansa Systems GmbH & Co. KG
8. Panasonic Avionics Corporation
9. Viasat Inc.
10. Digecor Inc.

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