AR and VR Chip Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Chip Type (Processor ICs, User Interface ICs, Power Management ICs); Device Type (Head Mounted Display, Head Up Display, Handheld Device, Gesture Tracking Device, Projector and Display wall); End-user (Gaming, Entertainment and Media, Aerospace and Defense, Healthcare, Others) and Geography

Report Code: TIPRE00018556 | No. of Pages: 150 | Category: Electronics and Semiconductor | Status: Upcoming

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MARKET INTRODUCTION

AR and VR chips are the types of chips that are used in AR and VR devices. An upsurge in the adoption of AR and VR in various applications is the prime factor driving the growth of the AR and VR chip market. Further, AR and VR solutions find high usage in various industries such as healthcare, defense & security, civil aviation, entertainment, digital manufacturing, and education. However, the high rate of application of these devices is positively impacting the AR and VR chip market growth.

MARKET DYNAMICS

AR and VR offer an efficient and cost-effective solution in training and skill development coupled with the rise in demand for AR/VR chips in the gaming vertical are expected to fuel the growth of the AR and VR chip market. However, a low adoption rate and lack of investments in R&D activities may restraint the growth of the AR and VR chip market during the forecast period. Moreover, the introduction of the industry-specific solution and technological advancements in AR and VR offer lucrative opportunities for the growth of the AR and VR chip market in the coming years.

MARKET SCOPE

The "Global AR and VR Chip Market Analysis to 2028" is a specialized and in-depth study of the AR and VR chip industry with a special focus on the global market trend analysis. The report aims to provide an overview AR and VR chip market with detailed market segmentation as chip type, device type, end-user, and geography. The global AR and VR chip market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading AR and VR chip market players and offers key trends and opportunities in the AR and VR chip market.

MARKET SEGMENTATION

The global AR and VR chip market is segmented on the basis of chip type, device type, end-user. On the basis of chip type the market is segmented as processor ICs, user interface ICs, power management ICs. On the basis of device type the market is segmented as head mounted display, head up display, handheld device, gesture tracking device, projector and display wall. On the basis of end-user the market is segmented as gaming, entertainment and media, aerospace and defense, healthcare, others.

REGIONAL FRAMEWORK

The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides overview and forecast of the global AR and VR chip market based on various segments. It also provides market size and forecast estimates from year 2020 to 2028 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America. The AR and VR chip market by each region is later sub-segmented by respective countries and segments. The report covers analysis and forecast of 18 countries globally along with current trend and opportunities prevailing in the region.

The report analyzes factors affecting AR and VR chip market from both demand and supply side and further evaluates market dynamics effecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA and South America after evaluating political, economic, social and technological factors effecting the AR and VR chip market in these regions.



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MARKET PLAYERS


The reports cover key developments in the AR and VR chip market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions, and partnership & collaborations. These activities have paved way for expansion of business and customer base of market players. The market players from AR and VR chip market are anticipated to lucrative growth opportunities in the future with the rising demand for AR and VR chip in the global market. Below mentioned is the list of few companies engaged in the AR and VR chip market.

The report also includes the profiles of key AR and VR chip companies along with their SWOT analysis and market strategies. In addition, the report focuses on leading industry players with information such as company profiles, components and services offered, financial information of last 3 years, key development in past five years.

  •   Advanced Micro Devices Inc.
  •   Broadcom Inc.
  •   Huawei Technologies Co. ltd.
  •   Imagination Technologies Limited
  •   Intel Corporation
  •   MEDIATEK Inc.
  •   NVIDIA Corporation
  •   Qualcomm Technologies Inc.
  •   Samsung Electronics Co. Ltd
  •   Spectra 7

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TABLE OF CONTENTS

1.INTRODUCTION
1.1.SCOPE OF THE STUDY
1.2.THE INSIGHT PARTNERS RESEARCH REPORT GUIDANCE
1.3.MARKET SEGMENTATION
1.3.1AR And VR Chip Market - By Chip Type
1.3.2AR And VR Chip Market - By Device Type
1.3.3AR And VR Chip Market - By End-user
1.3.4AR And VR Chip Market - By Region
1.3.4.1By Country

2.KEY TAKEAWAYS

3.RESEARCH METHODOLOGY

4.AR AND VR CHIP MARKET LANDSCAPE
4.1.OVERVIEW
4.2.PORTERâ™S FIVE FORCES ANALYSIS
4.2.1Bargaining Power of Buyers
4.2.1Bargaining Power of Suppliers
4.2.1Threat of Substitute
4.2.1Threat of New Entrants
4.2.1Competitive Rivalry
4.3.ECOSYSTEM ANALYSIS
4.4.EXPERT OPINIONS

5.AR AND VR CHIP MARKET - KEY MARKET DYNAMICS
5.1.KEY MARKET DRIVERS
5.2.KEY MARKET RESTRAINTS
5.3.KEY MARKET OPPORTUNITIES
5.4.FUTURE TRENDS
5.5.IMPACT ANALYSIS OF DRIVERS AND RESTRAINTS

6.AR AND VR CHIP MARKET - GLOBAL MARKET ANALYSIS
6.1.AR AND VR CHIP - GLOBAL MARKET OVERVIEW
6.2.AR AND VR CHIP - GLOBAL MARKET AND FORECAST TO 2028
6.3.MARKET POSITIONING/MARKET SHARE

7.AR AND VR CHIP MARKET - REVENUE AND FORECASTS TO 2028 â" CHIP TYPE
7.1.OVERVIEW
7.2.CHIP TYPE MARKET FORECASTS AND ANALYSIS
7.3.PROCESSOR ICS
7.3.1.Overview
7.3.2.Processor ICs Market Forecast and Analysis
7.4.USER INTERFACE ICS
7.4.1.Overview
7.4.2.User Interface ICs Market Forecast and Analysis
7.5.POWER MANAGEMENT ICS
7.5.1.Overview
7.5.2.Power Management ICs Market Forecast and Analysis
8.AR AND VR CHIP MARKET - REVENUE AND FORECASTS TO 2028 â" DEVICE TYPE
8.1.OVERVIEW
8.2.DEVICE TYPE MARKET FORECASTS AND ANALYSIS
8.3.HEAD MOUNTED DISPLAY
8.3.1.Overview
8.3.2.Head Mounted Display Market Forecast and Analysis
8.4.HEAD UP DISPLAY
8.4.1.Overview
8.4.2.Head Up Display Market Forecast and Analysis
8.5.HANDHELD DEVICE
8.5.1.Overview
8.5.2.Handheld Device Market Forecast and Analysis
8.6.GESTURE TRACKING DEVICE
8.6.1.Overview
8.6.2.Gesture Tracking Device Market Forecast and Analysis
8.7.PROJECTOR AND DISPLAY WALL
8.7.1.Overview
8.7.2.Projector and Display wall Market Forecast and Analysis
9.AR AND VR CHIP MARKET - REVENUE AND FORECASTS TO 2028 â" END-USER
9.1.OVERVIEW
9.2.END-USER MARKET FORECASTS AND ANALYSIS
9.3.GAMING
9.3.1.Overview
9.3.2.Gaming Market Forecast and Analysis
9.4.ENTERTAINMENT AND MEDIA
9.4.1.Overview
9.4.2.Entertainment and Media Market Forecast and Analysis
9.5.AEROSPACE AND DEFENSE
9.5.1.Overview
9.5.2.Aerospace and Defense Market Forecast and Analysis
9.6.HEALTHCARE
9.6.1.Overview
9.6.2.Healthcare Market Forecast and Analysis
9.7.OTHERS
9.7.1.Overview
9.7.2.Others Market Forecast and Analysis

10.AR AND VR CHIP MARKET REVENUE AND FORECASTS TO 2028 â" GEOGRAPHICAL ANALYSIS
10.1.NORTH AMERICA
10.1.1North America AR And VR Chip Market Overview
10.1.2North America AR And VR Chip Market Forecasts and Analysis
10.1.3North America AR And VR Chip Market Forecasts and Analysis - By Chip Type
10.1.4North America AR And VR Chip Market Forecasts and Analysis - By Device Type
10.1.5North America AR And VR Chip Market Forecasts and Analysis - By End-user
10.1.6North America AR And VR Chip Market Forecasts and Analysis - By Countries
10.1.6.1United States AR And VR Chip Market
10.1.6.1.1United States AR And VR Chip Market by Chip Type
10.1.6.1.2United States AR And VR Chip Market by Device Type
10.1.6.1.3United States AR And VR Chip Market by End-user
10.1.6.2Canada AR And VR Chip Market
10.1.6.2.1Canada AR And VR Chip Market by Chip Type
10.1.6.2.2Canada AR And VR Chip Market by Device Type
10.1.6.2.3Canada AR And VR Chip Market by End-user
10.1.6.3Mexico AR And VR Chip Market
10.1.6.3.1Mexico AR And VR Chip Market by Chip Type
10.1.6.3.2Mexico AR And VR Chip Market by Device Type
10.1.6.3.3Mexico AR And VR Chip Market by End-user
10.2.EUROPE
10.2.1Europe AR And VR Chip Market Overview
10.2.2Europe AR And VR Chip Market Forecasts and Analysis
10.2.3Europe AR And VR Chip Market Forecasts and Analysis - By Chip Type
10.2.4Europe AR And VR Chip Market Forecasts and Analysis - By Device Type
10.2.5Europe AR And VR Chip Market Forecasts and Analysis - By End-user
10.2.6Europe AR And VR Chip Market Forecasts and Analysis - By Countries
10.2.6.1Germany AR And VR Chip Market
10.2.6.1.1Germany AR And VR Chip Market by Chip Type
10.2.6.1.2Germany AR And VR Chip Market by Device Type
10.2.6.1.3Germany AR And VR Chip Market by End-user
10.2.6.2France AR And VR Chip Market
10.2.6.2.1France AR And VR Chip Market by Chip Type
10.2.6.2.2France AR And VR Chip Market by Device Type
10.2.6.2.3France AR And VR Chip Market by End-user
10.2.6.3Italy AR And VR Chip Market
10.2.6.3.1Italy AR And VR Chip Market by Chip Type
10.2.6.3.2Italy AR And VR Chip Market by Device Type
10.2.6.3.3Italy AR And VR Chip Market by End-user
10.2.6.4United Kingdom AR And VR Chip Market
10.2.6.4.1United Kingdom AR And VR Chip Market by Chip Type
10.2.6.4.2United Kingdom AR And VR Chip Market by Device Type
10.2.6.4.3United Kingdom AR And VR Chip Market by End-user
10.2.6.5Russia AR And VR Chip Market
10.2.6.5.1Russia AR And VR Chip Market by Chip Type
10.2.6.5.2Russia AR And VR Chip Market by Device Type
10.2.6.5.3Russia AR And VR Chip Market by End-user
10.2.6.6Rest of Europe AR And VR Chip Market
10.2.6.6.1Rest of Europe AR And VR Chip Market by Chip Type
10.2.6.6.2Rest of Europe AR And VR Chip Market by Device Type
10.2.6.6.3Rest of Europe AR And VR Chip Market by End-user
10.3.ASIA-PACIFIC
10.3.1Asia-Pacific AR And VR Chip Market Overview
10.3.2Asia-Pacific AR And VR Chip Market Forecasts and Analysis
10.3.3Asia-Pacific AR And VR Chip Market Forecasts and Analysis - By Chip Type
10.3.4Asia-Pacific AR And VR Chip Market Forecasts and Analysis - By Device Type
10.3.5Asia-Pacific AR And VR Chip Market Forecasts and Analysis - By End-user
10.3.6Asia-Pacific AR And VR Chip Market Forecasts and Analysis - By Countries
10.3.6.1Australia AR And VR Chip Market
10.3.6.1.1Australia AR And VR Chip Market by Chip Type
10.3.6.1.2Australia AR And VR Chip Market by Device Type
10.3.6.1.3Australia AR And VR Chip Market by End-user
10.3.6.2China AR And VR Chip Market
10.3.6.2.1China AR And VR Chip Market by Chip Type
10.3.6.2.2China AR And VR Chip Market by Device Type
10.3.6.2.3China AR And VR Chip Market by End-user
10.3.6.3India AR And VR Chip Market
10.3.6.3.1India AR And VR Chip Market by Chip Type
10.3.6.3.2India AR And VR Chip Market by Device Type
10.3.6.3.3India AR And VR Chip Market by End-user
10.3.6.4Japan AR And VR Chip Market
10.3.6.4.1Japan AR And VR Chip Market by Chip Type
10.3.6.4.2Japan AR And VR Chip Market by Device Type
10.3.6.4.3Japan AR And VR Chip Market by End-user
10.3.6.5South Korea AR And VR Chip Market
10.3.6.5.1South Korea AR And VR Chip Market by Chip Type
10.3.6.5.2South Korea AR And VR Chip Market by Device Type
10.3.6.5.3South Korea AR And VR Chip Market by End-user
10.3.6.6Rest of Asia-Pacific AR And VR Chip Market
10.3.6.6.1Rest of Asia-Pacific AR And VR Chip Market by Chip Type
10.3.6.6.2Rest of Asia-Pacific AR And VR Chip Market by Device Type
10.3.6.6.3Rest of Asia-Pacific AR And VR Chip Market by End-user
10.4.MIDDLE EAST AND AFRICA
10.4.1Middle East and Africa AR And VR Chip Market Overview
10.4.2Middle East and Africa AR And VR Chip Market Forecasts and Analysis
10.4.3Middle East and Africa AR And VR Chip Market Forecasts and Analysis - By Chip Type
10.4.4Middle East and Africa AR And VR Chip Market Forecasts and Analysis - By Device Type
10.4.5Middle East and Africa AR And VR Chip Market Forecasts and Analysis - By End-user
10.4.6Middle East and Africa AR And VR Chip Market Forecasts and Analysis - By Countries
10.4.6.1South Africa AR And VR Chip Market
10.4.6.1.1South Africa AR And VR Chip Market by Chip Type
10.4.6.1.2South Africa AR And VR Chip Market by Device Type
10.4.6.1.3South Africa AR And VR Chip Market by End-user
10.4.6.2Saudi Arabia AR And VR Chip Market
10.4.6.2.1Saudi Arabia AR And VR Chip Market by Chip Type
10.4.6.2.2Saudi Arabia AR And VR Chip Market by Device Type
10.4.6.2.3Saudi Arabia AR And VR Chip Market by End-user
10.4.6.3U.A.E AR And VR Chip Market
10.4.6.3.1U.A.E AR And VR Chip Market by Chip Type
10.4.6.3.2U.A.E AR And VR Chip Market by Device Type
10.4.6.3.3U.A.E AR And VR Chip Market by End-user
10.4.6.4Rest of Middle East and Africa AR And VR Chip Market
10.4.6.4.1Rest of Middle East and Africa AR And VR Chip Market by Chip Type
10.4.6.4.2Rest of Middle East and Africa AR And VR Chip Market by Device Type
10.4.6.4.3Rest of Middle East and Africa AR And VR Chip Market by End-user
10.5.SOUTH AND CENTRAL AMERICA
10.5.1South and Central America AR And VR Chip Market Overview
10.5.2South and Central America AR And VR Chip Market Forecasts and Analysis
10.5.3South and Central America AR And VR Chip Market Forecasts and Analysis - By Chip Type
10.5.4South and Central America AR And VR Chip Market Forecasts and Analysis - By Device Type
10.5.5South and Central America AR And VR Chip Market Forecasts and Analysis - By End-user
10.5.6South and Central America AR And VR Chip Market Forecasts and Analysis - By Countries
10.5.6.1Brazil AR And VR Chip Market
10.5.6.1.1Brazil AR And VR Chip Market by Chip Type
10.5.6.1.2Brazil AR And VR Chip Market by Device Type
10.5.6.1.3Brazil AR And VR Chip Market by End-user
10.5.6.2Argentina AR And VR Chip Market
10.5.6.2.1Argentina AR And VR Chip Market by Chip Type
10.5.6.2.2Argentina AR And VR Chip Market by Device Type
10.5.6.2.3Argentina AR And VR Chip Market by End-user
10.5.6.3Rest of South and Central America AR And VR Chip Market
10.5.6.3.1Rest of South and Central America AR And VR Chip Market by Chip Type
10.5.6.3.2Rest of South and Central America AR And VR Chip Market by Device Type
10.5.6.3.3Rest of South and Central America AR And VR Chip Market by End-user

11.INDUSTRY LANDSCAPE
11.1.MERGERS AND ACQUISITIONS
11.2.AGREEMENTS, COLLABORATIONS AND JOIN VENTURES
11.3.NEW PRODUCT LAUNCHES
11.4.EXPANSIONS AND OTHER STRATEGIC DEVELOPMENTS

12.AR AND VR CHIP MARKET, KEY COMPANY PROFILES
12.1.ADVANCED MICRODEVICES INC
12.1.1.Key Facts
12.1.2.Business Description
12.1.3.Products and Services
12.1.4.Financial Overview
12.1.5.SWOT Analysis
12.1.6.Key Developments
12.2.BROADCOM INC.
12.2.1.Key Facts
12.2.2.Business Description
12.2.3.Products and Services
12.2.4.Financial Overview
12.2.5.SWOT Analysis
12.2.6.Key Developments
12.3.HUAWEI TECHNOLOGIES CO. LTD.
12.3.1.Key Facts
12.3.2.Business Description
12.3.3.Products and Services
12.3.4.Financial Overview
12.3.5.SWOT Analysis
12.3.6.Key Developments
12.4.IMAGINATION TECHNOLOGIES LIMITED
12.4.1.Key Facts
12.4.2.Business Description
12.4.3.Products and Services
12.4.4.Financial Overview
12.4.5.SWOT Analysis
12.4.6.Key Developments
12.5.INTEL CORPORATION
12.5.1.Key Facts
12.5.2.Business Description
12.5.3.Products and Services
12.5.4.Financial Overview
12.5.5.SWOT Analysis
12.5.6.Key Developments
12.6.MEDIATEK INC.
12.6.1.Key Facts
12.6.2.Business Description
12.6.3.Products and Services
12.6.4.Financial Overview
12.6.5.SWOT Analysis
12.6.6.Key Developments
12.7.NVIDIA CORPORATION
12.7.1.Key Facts
12.7.2.Business Description
12.7.3.Products and Services
12.7.4.Financial Overview
12.7.5.SWOT Analysis
12.7.6.Key Developments
12.8.QUALCOMM TECHNOLOGIES INC.
12.8.1.Key Facts
12.8.2.Business Description
12.8.3.Products and Services
12.8.4.Financial Overview
12.8.5.SWOT Analysis
12.8.6.Key Developments
12.9.SAMSUNG ELECTRONICS CO. LTD
12.9.1.Key Facts
12.9.2.Business Description
12.9.3.Products and Services
12.9.4.Financial Overview
12.9.5.SWOT Analysis
12.9.6.Key Developments
12.10.SPECTRA 7
12.10.1.Key Facts
12.10.2.Business Description
12.10.3.Products and Services
12.10.4.Financial Overview
12.10.5.SWOT Analysis
12.10.6.Key Developments

13.APPENDIX
13.1.ABOUT THE INSIGHT PARTNERS
13.2.GLOSSARY OF TERMS
The List of Companies

1. Advanced Microdevices Inc
2. Broadcom Inc.
3. Huawei Technologies Co. ltd.
4. Imagination Technologies Limited
5. Intel Corporation
6. MEDIATEK Inc.
7. NVIDIA Corporation
8. Qualcomm Technologies Inc.
9. Samsung Electronics Co. Ltd
10. Spectra 7
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