Visual Computing Market 2028 By Component, Display Platform, Industry and Geography | The Insight Partners

    Visual Computing Market Forecast to 2028 - COVID-19 Impact and Global Analysis by Component (Hardware, Software); Display Platform (Interactive Whiteboard, Interactive Kiosk, Interactive Table, Interactive Video Wall, Monitor, Others); Industry (Gaming, Media and Entertainment, Healthcare, Automotive, Manufacturing, Defense and Intelligence, Others) and Geography

    Report Code: TIPRE00012305 | No. of Pages: 150 | Category: Technology, Media and Telecommunications | Status: Upcoming

    MARKET INTRODUCTION

    Visual computing is the education of computer systems that deals with the synthesis and analysis of visual data with the help of images and 3D models, such as computer graphics, image processing, visualization, and virtual and augmented reality. This study also involves pattern recognition, human-computer interaction, digital libraries, and machine learning.

    MARKET DYNAMICS

    Demand for visual computing from the industries such as gaming, animation, healthcare is the major factor driving the growth of the visual computing market. Moreover, an increase in visual computing R&D initiatives is anticipated to bring new opportunities for the market.

    MARKET SCOPE

    The Global Visual Computing Market Analysis to 2028 is a specialized and in-depth study of the visual computing market with a special focus on the global market trend analysis. The report aims to provide an overview of visual computing market with detailed market segmentation by component, display platform, industry. The global visual computing market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading visual computing market players and offers key trends and opportunities in the visual computing market.

    MARKET SEGMENTATION

    The global visual computing market is segmented on the basis of component, display platform, industry. On the basis of component, the market is segmented as hardware, software. On the basis of digital platform, the market is segmented as interactive whiteboard, interactive kiosk, interactive table, interactive video wall, monitor, others. On the basis of industry, the market is segmented as gaming, media & entertainment, healthcare, automotive, manufacturing, defense & intelligence, others.

    REGIONAL FRAMEWORK

    The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides overview and forecast of the global visual computing market based on various segments. It also provides market size and forecast estimates from year 2020 to 2028 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America. The visual computing market by each region is later sub-segmented by respective countries and segments. The report covers analysis and forecast of 18 countries globally along with current trend and opportunities prevailing in the region.

    The report analyzes factors affecting visual computing market from both demand and supply side and further evaluates market dynamics effecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA and South America after evaluating political, economic, social and technological factors effecting the visual computing market in these regions.



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    MARKET PLAYERS


    The reports cover key developments in the visual computing market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions, and partnership & collaborations. These activities have paved way for expansion of business and customer base of market players. The market players from visual computing market are anticipated to lucrative growth opportunities in the future with the rising demand for visual computing market. Below mentioned is the list of few companies engaged in the visual computing market.

    The report also includes the profiles of key visual computing market companies along with their SWOT analysis and market strategies. In addition, the report focuses on leading industry players with information such as company profiles, components and services offered, financial information of last 3 years, key development in past five years.


    •   Advanced Micro Devices, Inc.
    •   ARM Ltd.
    •   Biodigital, Inc.
    •   Cubix Corporation
    •   Exxact Corporation
    •   Imagination Technologies Limited
    •   Intel Corporation
    •   Matrox
    •   Nvidia Corporation
    •   Softkinetic


    The Insight Partner's dedicated research and analysis team consist of experienced professionals with advanced statistical expertise and offer various customization options in the existing study.


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    TABLE OF CONTENTS

    1. INTRODUCTION
    1.1. SCOPE OF THE STUDY
    1.2. THE INSIGHT PARTNERS RESEARCH REPORT GUIDANCE
    1.3. MARKET SEGMENTATION
    1.3.1Visual Computing Market - By Component
    1.3.2Visual Computing Market - By Display Platform
    1.3.3Visual Computing Market - By Industry
    1.3.4Visual Computing Market - By Region
    1.3.4.1By Country

    2. KEY TAKEAWAYS

    3. RESEARCH METHODOLOGY

    4.VISUAL COMPUTING MARKET LANDSCAPE
    4.1.OVERVIEW
    4.2.PEST ANALYSIS
    4.2.1North America - Pest Analysis
    4.2.2Europe - Pest Analysis
    4.2.3Asia-Pacific - Pest Analysis
    4.2.4Middle East and Africa - Pest Analysis
    4.2.5South and Central America - Pest Analysis
    4.3.ECOSYSTEM ANALYSIS
    4.4.EXPERT OPINIONS

    5.VISUAL COMPUTING MARKET - KEY MARKET DYNAMICS
    5.1.KEY MARKET DRIVERS
    5.2.KEY MARKET RESTRAINTS
    5.3.KEY MARKET OPPORTUNITIES
    5.4.FUTURE TRENDS
    5.5.IMPACT ANALYSIS OF DRIVERS AND RESTRAINTS

    6.VISUAL COMPUTING MARKET - GLOBAL MARKET ANALYSIS
    6.1.VISUAL COMPUTING - GLOBAL MARKET OVERVIEW
    6.2.VISUAL COMPUTING - GLOBAL MARKET AND FORECAST TO 2028
    6.3.MARKET POSITIONING/MARKET SHARE

    7.VISUAL COMPUTING MARKET - REVENUE AND FORECASTS TO 2028- COMPONENT
    7.1.OVERVIEW
    7.2.COMPONENT MARKET FORECASTS AND ANALYSIS
    7.3.HARDWARE
    7.3.1.Overview
    7.3.2.Hardware Market Forecast and Analysis
    7.4.SOFTWARE
    7.4.1.Overview
    7.4.2.Software Market Forecast and Analysis
    8.VISUAL COMPUTING MARKET - REVENUE AND FORECASTS TO 2028- DISPLAY PLATFORM
    8.1.OVERVIEW
    8.2.DISPLAY PLATFORM MARKET FORECASTS AND ANALYSIS
    8.3.INTERACTIVE WHITEBOARD
    8.3.1.Overview
    8.3.2.Interactive Whiteboard Market Forecast and Analysis
    8.4.INTERACTIVE KIOSK
    8.4.1.Overview
    8.4.2.Interactive Kiosk Market Forecast and Analysis
    8.5.INTERACTIVE TABLE
    8.5.1.Overview
    8.5.2.Interactive Table Market Forecast and Analysis
    8.6.INTERACTIVE VIDEO WALL
    8.6.1.Overview
    8.6.2.Interactive Video Wall Market Forecast and Analysis
    8.7.MONITOR
    8.7.1.Overview
    8.7.2.Monitor Market Forecast and Analysis
    8.8.OTHERS
    8.8.1.Overview
    8.8.2.Others Market Forecast and Analysis
    9.VISUAL COMPUTING MARKET - REVENUE AND FORECASTS TO 2028- INDUSTRY
    9.1.OVERVIEW
    9.2.INDUSTRY MARKET FORECASTS AND ANALYSIS
    9.3.GAMING
    9.3.1.Overview
    9.3.2.Gaming Market Forecast and Analysis
    9.4.MEDIA AND ENTERTAINMENT
    9.4.1.Overview
    9.4.2.Media and Entertainment Market Forecast and Analysis
    9.5.HEALTHCARE
    9.5.1.Overview
    9.5.2.Healthcare Market Forecast and Analysis
    9.6.AUTOMOTIVE
    9.6.1.Overview
    9.6.2.Automotive Market Forecast and Analysis
    9.7.MANUFACTURING
    9.7.1.Overview
    9.7.2.Manufacturing Market Forecast and Analysis
    9.8.DEFENSE AND INTELLIGENCE
    9.8.1.Overview
    9.8.2.Defense and Intelligence Market Forecast and Analysis
    9.9.OTHERS
    9.9.1.Overview
    9.9.2.Others Market Forecast and Analysis

    10.VISUAL COMPUTING MARKET REVENUE AND FORECASTS TO 2028- GEOGRAPHICAL ANALYSIS
    10.1.NORTH AMERICA
    10.1.1North America Visual Computing Market Overview
    10.1.2North America Visual Computing Market Forecasts and Analysis
    10.1.3North America Visual Computing Market Forecasts and Analysis - By Component
    10.1.4North America Visual Computing Market Forecasts and Analysis - By Display Platform
    10.1.5North America Visual Computing Market Forecasts and Analysis - By Industry
    10.1.6North America Visual Computing Market Forecasts and Analysis - By Countries
    10.1.6.1United States Visual Computing Market
    10.1.6.1.1United States Visual Computing Market by Component
    10.1.6.1.2United States Visual Computing Market by Display Platform
    10.1.6.1.3United States Visual Computing Market by Industry
    10.1.6.2Canada Visual Computing Market
    10.1.6.2.1Canada Visual Computing Market by Component
    10.1.6.2.2Canada Visual Computing Market by Display Platform
    10.1.6.2.3Canada Visual Computing Market by Industry
    10.1.6.3Mexico Visual Computing Market
    10.1.6.3.1Mexico Visual Computing Market by Component
    10.1.6.3.2Mexico Visual Computing Market by Display Platform
    10.1.6.3.3Mexico Visual Computing Market by Industry
    10.2.EUROPE
    10.2.1Europe Visual Computing Market Overview
    10.2.2Europe Visual Computing Market Forecasts and Analysis
    10.2.3Europe Visual Computing Market Forecasts and Analysis - By Component
    10.2.4Europe Visual Computing Market Forecasts and Analysis - By Display Platform
    10.2.5Europe Visual Computing Market Forecasts and Analysis - By Industry
    10.2.6Europe Visual Computing Market Forecasts and Analysis - By Countries
    10.2.6.1Germany Visual Computing Market
    10.2.6.1.1Germany Visual Computing Market by Component
    10.2.6.1.2Germany Visual Computing Market by Display Platform
    10.2.6.1.3Germany Visual Computing Market by Industry
    10.2.6.2France Visual Computing Market
    10.2.6.2.1France Visual Computing Market by Component
    10.2.6.2.2France Visual Computing Market by Display Platform
    10.2.6.2.3France Visual Computing Market by Industry
    10.2.6.3Italy Visual Computing Market
    10.2.6.3.1Italy Visual Computing Market by Component
    10.2.6.3.2Italy Visual Computing Market by Display Platform
    10.2.6.3.3Italy Visual Computing Market by Industry
    10.2.6.4United Kingdom Visual Computing Market
    10.2.6.4.1United Kingdom Visual Computing Market by Component
    10.2.6.4.2United Kingdom Visual Computing Market by Display Platform
    10.2.6.4.3United Kingdom Visual Computing Market by Industry
    10.2.6.5Russia Visual Computing Market
    10.2.6.5.1Russia Visual Computing Market by Component
    10.2.6.5.2Russia Visual Computing Market by Display Platform
    10.2.6.5.3Russia Visual Computing Market by Industry
    10.2.6.6Rest of Europe Visual Computing Market
    10.2.6.6.1Rest of Europe Visual Computing Market by Component
    10.2.6.6.2Rest of Europe Visual Computing Market by Display Platform
    10.2.6.6.3Rest of Europe Visual Computing Market by Industry
    10.3.ASIA-PACIFIC
    10.3.1Asia-Pacific Visual Computing Market Overview
    10.3.2Asia-Pacific Visual Computing Market Forecasts and Analysis
    10.3.3Asia-Pacific Visual Computing Market Forecasts and Analysis - By Component
    10.3.4Asia-Pacific Visual Computing Market Forecasts and Analysis - By Display Platform
    10.3.5Asia-Pacific Visual Computing Market Forecasts and Analysis - By Industry
    10.3.6Asia-Pacific Visual Computing Market Forecasts and Analysis - By Countries
    10.3.6.1Australia Visual Computing Market
    10.3.6.1.1Australia Visual Computing Market by Component
    10.3.6.1.2Australia Visual Computing Market by Display Platform
    10.3.6.1.3Australia Visual Computing Market by Industry
    10.3.6.2China Visual Computing Market
    10.3.6.2.1China Visual Computing Market by Component
    10.3.6.2.2China Visual Computing Market by Display Platform
    10.3.6.2.3China Visual Computing Market by Industry
    10.3.6.3India Visual Computing Market
    10.3.6.3.1India Visual Computing Market by Component
    10.3.6.3.2India Visual Computing Market by Display Platform
    10.3.6.3.3India Visual Computing Market by Industry
    10.3.6.4Japan Visual Computing Market
    10.3.6.4.1Japan Visual Computing Market by Component
    10.3.6.4.2Japan Visual Computing Market by Display Platform
    10.3.6.4.3Japan Visual Computing Market by Industry
    10.3.6.5South Korea Visual Computing Market
    10.3.6.5.1South Korea Visual Computing Market by Component
    10.3.6.5.2South Korea Visual Computing Market by Display Platform
    10.3.6.5.3South Korea Visual Computing Market by Industry
    10.3.6.6Rest of Asia-Pacific Visual Computing Market
    10.3.6.6.1Rest of Asia-Pacific Visual Computing Market by Component
    10.3.6.6.2Rest of Asia-Pacific Visual Computing Market by Display Platform
    10.3.6.6.3Rest of Asia-Pacific Visual Computing Market by Industry
    10.4.MIDDLE EAST AND AFRICA
    10.4.1Middle East and Africa Visual Computing Market Overview
    10.4.2Middle East and Africa Visual Computing Market Forecasts and Analysis
    10.4.3Middle East and Africa Visual Computing Market Forecasts and Analysis - By Component
    10.4.4Middle East and Africa Visual Computing Market Forecasts and Analysis - By Display Platform
    10.4.5Middle East and Africa Visual Computing Market Forecasts and Analysis - By Industry
    10.4.6Middle East and Africa Visual Computing Market Forecasts and Analysis - By Countries
    10.4.6.1South Africa Visual Computing Market
    10.4.6.1.1South Africa Visual Computing Market by Component
    10.4.6.1.2South Africa Visual Computing Market by Display Platform
    10.4.6.1.3South Africa Visual Computing Market by Industry
    10.4.6.2Saudi Arabia Visual Computing Market
    10.4.6.2.1Saudi Arabia Visual Computing Market by Component
    10.4.6.2.2Saudi Arabia Visual Computing Market by Display Platform
    10.4.6.2.3Saudi Arabia Visual Computing Market by Industry
    10.4.6.3U.A.E Visual Computing Market
    10.4.6.3.1U.A.E Visual Computing Market by Component
    10.4.6.3.2U.A.E Visual Computing Market by Display Platform
    10.4.6.3.3U.A.E Visual Computing Market by Industry
    10.4.6.4Rest of Middle East and Africa Visual Computing Market
    10.4.6.4.1Rest of Middle East and Africa Visual Computing Market by Component
    10.4.6.4.2Rest of Middle East and Africa Visual Computing Market by Display Platform
    10.4.6.4.3Rest of Middle East and Africa Visual Computing Market by Industry
    10.5.SOUTH AND CENTRAL AMERICA
    10.5.1South and Central America Visual Computing Market Overview
    10.5.2South and Central America Visual Computing Market Forecasts and Analysis
    10.5.3South and Central America Visual Computing Market Forecasts and Analysis - By Component
    10.5.4South and Central America Visual Computing Market Forecasts and Analysis - By Display Platform
    10.5.5South and Central America Visual Computing Market Forecasts and Analysis - By Industry
    10.5.6South and Central America Visual Computing Market Forecasts and Analysis - By Countries
    10.5.6.1Brazil Visual Computing Market
    10.5.6.1.1Brazil Visual Computing Market by Component
    10.5.6.1.2Brazil Visual Computing Market by Display Platform
    10.5.6.1.3Brazil Visual Computing Market by Industry
    10.5.6.2Argentina Visual Computing Market
    10.5.6.2.1Argentina Visual Computing Market by Component
    10.5.6.2.2Argentina Visual Computing Market by Display Platform
    10.5.6.2.3Argentina Visual Computing Market by Industry

    11.INDUSTRY LANDSCAPE
    11.1.MERGERS AND ACQUISITIONS
    11.2.AGREEMENTS, COLLABORATIONS AND JOIN VENTURES
    11.3.NEW PRODUCT LAUNCHES
    11.4.EXPANSIONS AND OTHER STRATEGIC DEVELOPMENTS

    12.VISUAL COMPUTING MARKET, KEY COMPANY PROFILES
    12.1.NVIDIA CORPORATION
    12.1.1.Key Facts
    12.1.2.Business Description
    12.1.3.Products and Services
    12.1.4.Financial Overview
    12.1.5.SWOT Analysis
    12.1.6.Key Developments
    12.2.INTEL CORPORATION
    12.2.1.Key Facts
    12.2.2.Business Description
    12.2.3.Products and Services
    12.2.4.Financial Overview
    12.2.5.SWOT Analysis
    12.2.6.Key Developments
    12.3.ADVANCED MICRO DEVICES, INC.
    12.3.1.Key Facts
    12.3.2.Business Description
    12.3.3.Products and Services
    12.3.4.Financial Overview
    12.3.5.SWOT Analysis
    12.3.6.Key Developments
    12.4.ARM LTD.
    12.4.1.Key Facts
    12.4.2.Business Description
    12.4.3.Products and Services
    12.4.4.Financial Overview
    12.4.5.SWOT Analysis
    12.4.6.Key Developments
    12.5.IMAGINATION TECHNOLOGIES LIMITED
    12.5.1.Key Facts
    12.5.2.Business Description
    12.5.3.Products and Services
    12.5.4.Financial Overview
    12.5.5.SWOT Analysis
    12.5.6.Key Developments
    12.6.MATROX
    12.6.1.Key Facts
    12.6.2.Business Description
    12.6.3.Products and Services
    12.6.4.Financial Overview
    12.6.5.SWOT Analysis
    12.6.6.Key Developments
    12.7.BIODIGITAL, INC.
    12.7.1.Key Facts
    12.7.2.Business Description
    12.7.3.Products and Services
    12.7.4.Financial Overview
    12.7.5.SWOT Analysis
    12.7.6.Key Developments
    12.8.EXXACT CORPORATION
    12.8.1.Key Facts
    12.8.2.Business Description
    12.8.3.Products and Services
    12.8.4.Financial Overview
    12.8.5.SWOT Analysis
    12.8.6.Key Developments
    12.9.CUBIX CORPORATION
    12.9.1.Key Facts
    12.9.2.Business Description
    12.9.3.Products and Services
    12.9.4.Financial Overview
    12.9.5.SWOT Analysis
    12.9.6.Key Developments
    12.10.SOFTKINETIC
    12.10.1.Key Facts
    12.10.2.Business Description
    12.10.3.Products and Services
    12.10.4.Financial Overview
    12.10.5.SWOT Analysis
    12.10.6.Key Developments

    13.APPENDIX
    13.1.ABOUT THE INSIGHT PARTNERS
    13.2.GLOSSARY OF TERMS
    The List of Companies

    1. Nvidia Corporation
    2. Intel Corporation
    3. Advanced Micro Devices, Inc.
    4. ARM Ltd.
    5. Imagination Technologies Limited
    6. Matrox
    7. Biodigital, Inc.
    8. Exxact Corporation
    9. Cubix Corporation
    10. Softkinetic
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