MMO Games Market Analysis and Opportunities by 2025

Historic Data: 2013-2014   |   Base Year: 2015   |   Forecast Period: 2016-2025

MMO Games Market to 2025 - Global Analysis and Forecast by Genre (MMO Role Play Games (MMORPG), MMO First Person Shooter (MMOFPS) and others), Platform (Mobile MMO Games, PC MMO Games and Console MMO Games) and Revenue Model (Free to Play, Pay to play)

  • Report Date : Mar 2017
  • Report Code : TIPTE100000373
  • Category : Technology, Media and Telecommunications
  • Status : Published
  • Available Report Formats : pdf-format excel-format
  • No. of Pages : 159
Page Updated: Jun 2024

The MMO Game market is expected to grow from US$ 10.32 billion in 2015 to US$ 26.65 billion by 2025 at a CAGR of 10.2% between 2015 and 2025.

Massively Multiple Online Gaming (MMOG) has been also witnessing this market trend that uses game design strategies to optimize user engagements. This is popularly known as Gamification. The emergence of gamification has led to creation of virtual world for the gamers where they get virtual economy, trade, currency and real time situations to deal with. With the help of gamification the developers successfully keep the players engaged into the game and also encourages them to spend more real money in order to receive the benefits over the games. This strategy has also facilitated the MMO game developers and publishers to generate more revenue by retaining old players along with attracting other people to get involve into these games.

The MMO Game market report focuses on an in-depth segmentation of this market based by genre, platform and revenue model. The geographic segmentation of the report covers five major regions including; North Americas, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America (SA). The regional market has been further bifurcated by respective countries. By revenue model free-to-play gaming market accounted for the largest share of the MMOG market in 2015; whereas, APAC region is expected to grow at the highest CAGR during the forecast period.

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MMO Games Market: Strategic Insights

mmo-games-market
  • Get Top Key Market Trends of this report.
    This FREE sample will include data analysis, ranging from market trends to estimates and forecasts.

The MMO Game market report aims to provide an overview of global MMOG market with detailed market segmentation. Also, it analyzes the current MMO Game market scenario and forecasts the market till 2025. The report covers market dynamics effecting the market during the forecast period. Furthermore, the report analyzes the competitive scenario, geographic trends, and opportunities in the markets with respect to all geographic regions. The MMO Game market report also includes the detailed company profiles of the key players in the market along with their market strategies. The report also provide porter’s five forces analysis and SWOT analysis for all company profiled in the report.

Companies like Activision Blizzard and Electronic Arts are massively participating in media and promotional events that are further leading to growth in awareness and consumption of the games. Some of the other factors impacting the growth of this market are growth in development of hardware platforms like PlayStation, XBOX360 and Wii U. Emerging gamification and virtual currency are also some of the factors influencing the growth of MMO Game market during the forecast period.

MMO Games Market Regional Insights

The regional trends and factors influencing the MMO Games Market throughout the forecast period have been thoroughly explained by the analysts at The Insight Partners. This section also discusses MMO Games Market segments and geography across North America, Europe, Asia Pacific, Middle East and Africa, and South and Central America.

MMO Games Market Report Scope

Report Attribute Details
Market size in 2015 US$ 10.32 Billion
Market Size by 2025 US$ 26.65 Billion
Global CAGR (2015 - 2025) 10.2%
Historical Data 2013-2014
Forecast period 2016-2025
Segments Covered By Genre
  • MMO Role Play Games
  • MMO First Person Shooter
By Platform
  • Mobile MMO Games
  • PC MMO Games and Console MMO Games
By Revenue Model
  • Free to Play
  • Pay to play
Regions and Countries Covered North America
  • US
  • Canada
  • Mexico
Europe
  • UK
  • Germany
  • France
  • Russia
  • Italy
  • Rest of Europe
Asia-Pacific
  • China
  • India
  • Japan
  • Australia
  • Rest of Asia-Pacific
South and Central America
  • Brazil
  • Argentina
  • Rest of South and Central America
Middle East and Africa
  • South Africa
  • Saudi Arabia
  • UAE
  • Rest of Middle East and Africa
Market leaders and key company profiles
  • Activision Blizzard, Inc.
  • Electronic Arts (EA)
  • Giant Interactive Group Inc.
  • NCSOFT Corporation
  • Ankama
  • NEXON Co., Ltd.
  • Gamigo AG
  • Tencent Holdings Limited
  • Jagex Games Studio

  • MMO Games Market Players Density: Understanding Its Impact on Business Dynamics

    The MMO Games Market is growing rapidly, driven by increasing end-user demand due to factors such as evolving consumer preferences, technological advancements, and greater awareness of the product's benefits. As demand rises, businesses are expanding their offerings, innovating to meet consumer needs, and capitalizing on emerging trends, which further fuels market growth.


    mmo-games-market-cagr

    • Get the MMO Games Market top key players overview

    Some of the key players of MMO Game market include

    • Activision Blizzard, Inc.
    • Electronic Arts (EA)
    • Giant Interactive Group Inc.
    • NCSOFT Corporation
    • Ankama, NEXON Co., Ltd.
    • Gamigo AG
    • Tencent Holdings Limited
    • Jagex Games Studio
    • Ubisoft Entertainment SA
    Ankita Mittal
    Manager,
    Market Research & Consulting

    Ankita is a dynamic market research and consulting professional with over 8 years of experience across the technology, media, ICT, and electronics & semiconductor sectors. She has successfully led and delivered 100+ consulting and research assignments for global clients such as Microsoft, Oracle, NEC Corporation, SAP, KPMG, and Expeditors International. Her core competencies include market assessment, data analysis, forecasting, strategy formulation, competitive intelligence, and report writing.

    Ankita is adept at handling complete project cycles—from pre-sales proposal design and client discussions to post-sales delivery of actionable insights. She is skilled in managing cross-functional teams, structuring complex research modules, and aligning solutions with client-specific business goals. Her excellent communication, leadership, and presentation abilities have enabled her to consistently deliver value-driven outcomes in fast-paced and evolving market environments.

    • Historical Analysis (2 Years), Base Year, Forecast (7 Years) with CAGR
    • PEST and SWOT Analysis
    • Market Size Value / Volume - Global, Regional, Country
    • Industry and Competitive Landscape
    • Excel Dataset

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    Our Clients

    The List of Companies - MMO Games Market 

    1. Activision Blizzard, Inc.
    2. Electronic Arts (EA)
    3. Giant Interactive Group Inc.
    4. NCSOFT Corporation
    5. Ankama
    6. NEXON Co., Ltd.
    7. Gamigo AG
    8. Tencent Holdings Limited
    9. Jagex Games Studio
    10. Ubisoft Entertainment SA
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