New

Gaming Peripheral Market

2021

Gaming Peripheral Market Forecast to 2028 - COVID-19 Impact and Global Analysis by Product (Headsets, Keyboard, Mice, Controller, Others); Type (Wired, Wireless); Distribution Channel (Online, Offline) and Geography

| Report Code: TIPRE00011490 | No. of Pages: 150 | Category: Electronics and Semiconductor | Status: Upcoming

Market Insights

Gaming Peripheral Market 2028 By Product, Type, Distribution Channel and Geography | The Insight Partners

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MARKET INTRODUCTION

The gaming peripheral is hardware that that is required to use a video game console or enriches video game's play experience. The rapidly increasing number of gamers globally is one of the major factors supporting the growth of the video game peripheral market. The video game peripheral market is highly competitive, with the presence of a large number of players operating in the market.

MARKET DYNAMICS

The increasing popularity of e-sports and the increasing number of gamers are some of the significant factors driving the growth of the peripheral gaming market. However, high costs might hamper the growth of this market. The players operating in the market are continuously focusing on offering cutting edge solutions to their customers to achieve a strong market position.

MARKET SCOPE

The "Global Gaming Peripheral Market Analysis to 2028" is a specialized and in-depth study of the gaming peripheral market with a special focus on the global market trend analysis. The report aims to provide an overview of gaming peripheral market with detailed market segmentation by product, type, distribution channel, and geography. The global gaming peripheral market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading gaming peripheral market players and offers key trends and opportunities in the gaming peripheral market.

MARKET SEGMENTATION

The global gaming peripheral market is segmented on the basis of product, type, and distribution channel. Based on product, the market is segmented as headsets, keyboard, mice, controller, and others. Based on type, the market is segmented wired and wireless. On the basis of distribution channel the market is segmented as online and offline.

REGIONAL FRAMEWORK

The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides overview and forecast of the global gaming peripheral market based on various segments. It also provides market size and forecast estimates from year 2020 to 2028 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America. The gaming peripheral market by each region is later sub-segmented by respective countries and segments. The report covers analysis and forecast of 18 countries globally along with current trend and opportunities prevailing in the region.

The report analyzes factors affecting gaming peripheral market from both demand and supply side and further evaluates market dynamics effecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA and South America after evaluating political, economic, social and technological factors affecting the gaming peripheral market in these regions.



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MARKET PLAYERS


The reports cover key developments in the gaming peripheral market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions, and partnership & collaborations. These activities have paved way for expansion of business and customer base of market players. The market players from gaming peripheral market are anticipated to lucrative growth opportunities in the future with the rising demand for gaming peripheral market. Below mentioned is the list of few companies engaged in the gaming peripheral market.

The report also includes the profiles of key gaming peripheral market companies along with their SWOT analysis and market strategies. In addition, the report focuses on leading industry players with information such as company profiles, components and services offered, financial information of last 3 years, key development in past five years.


  •  Advanced Micro Devices, Inc.
  •  Arm Limited
  •  Baikal Electronics, JSC
  •  Intel Corporation
  •  NVIDIA Corporation
  •  NXP Semiconductors
  •  Qualcomm Technologies, Inc
  •  Renesas Electronics Corporation
  •  Samsung Electronics Co., Ltd.
  •  Texas Instruments Incorporated


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TABLE OF CONTENTS

1. INTRODUCTION
1.1. SCOPE OF THE STUDY
1.2. THE INSIGHT PARTNERS RESEARCH REPORT GUIDANCE
1.3. MARKET SEGMENTATION
1.3.1 Gaming Peripheral Market - By Product
1.3.2 Gaming Peripheral Market - By Type
1.3.3 Gaming Peripheral Market - By Distribution Channel
1.3.4 Gaming Peripheral Market - By Region
1.3.4.1 By Country

2. KEY TAKEAWAYS

3. RESEARCH METHODOLOGY

4. GAMING PERIPHERAL MARKET LANDSCAPE
4.1. OVERVIEW
4.2. PEST ANALYSIS
4.2.1 North America - Pest Analysis
4.2.2 Europe - Pest Analysis
4.2.3 Asia-Pacific - Pest Analysis
4.2.4 Middle East and Africa - Pest Analysis
4.2.5 South and Central America - Pest Analysis
4.3. ECOSYSTEM ANALYSIS
4.4. EXPERT OPINIONS

5. GAMING PERIPHERAL MARKET - KEY MARKET DYNAMICS
5.1. KEY MARKET DRIVERS
5.2. KEY MARKET RESTRAINTS
5.3. KEY MARKET OPPORTUNITIES
5.4. FUTURE TRENDS
5.5. IMPACT ANALYSIS OF DRIVERS AND RESTRAINTS

6. GAMING PERIPHERAL MARKET - GLOBAL MARKET ANALYSIS
6.1. GAMING PERIPHERAL - GLOBAL MARKET OVERVIEW
6.2. GAMING PERIPHERAL - GLOBAL MARKET AND FORECAST TO 2028
6.3. MARKET POSITIONING/MARKET SHARE

7. GAMING PERIPHERAL MARKET - REVENUE AND FORECASTS TO 2028 - PRODUCT
7.1. OVERVIEW
7.2. PRODUCT MARKET FORECASTS AND ANALYSIS
7.3. HEADSETS
7.3.1. Overview
7.3.2. Headsets Market Forecast and Analysis
7.4. KEYBOARD
7.4.1. Overview
7.4.2. Keyboard Market Forecast and Analysis
7.5. MICE
7.5.1. Overview
7.5.2. Mice Market Forecast and Analysis
7.6. CONTROLLER
7.6.1. Overview
7.6.2. Controller Market Forecast and Analysis
7.7. OTHERS
7.7.1. Overview
7.7.2. Others Market Forecast and Analysis
8. GAMING PERIPHERAL MARKET - REVENUE AND FORECASTS TO 2028 - TYPE
8.1. OVERVIEW
8.2. TYPE MARKET FORECASTS AND ANALYSIS
8.3. WIRED
8.3.1. Overview
8.3.2. Wired Market Forecast and Analysis
8.4. WIRELESS
8.4.1. Overview
8.4.2. Wireless Market Forecast and Analysis
9. GAMING PERIPHERAL MARKET - REVENUE AND FORECASTS TO 2028 - DISTRIBUTION CHANNEL
9.1. OVERVIEW
9.2. DISTRIBUTION CHANNEL MARKET FORECASTS AND ANALYSIS
9.3. ONLINE
9.3.1. Overview
9.3.2. Online Market Forecast and Analysis
9.4. OFFLINE
9.4.1. Overview
9.4.2. Offline Market Forecast and Analysis

10. GAMING PERIPHERAL MARKET REVENUE AND FORECASTS TO 2028 - GEOGRAPHICAL ANALYSIS
10.1. NORTH AMERICA
10.1.1 North America Gaming Peripheral Market Overview
10.1.2 North America Gaming Peripheral Market Forecasts and Analysis
10.1.3 North America Gaming Peripheral Market Forecasts and Analysis - By Product
10.1.4 North America Gaming Peripheral Market Forecasts and Analysis - By Type
10.1.5 North America Gaming Peripheral Market Forecasts and Analysis - By Distribution Channel
10.1.6 North America Gaming Peripheral Market Forecasts and Analysis - By Countries
10.1.6.1 United States Gaming Peripheral Market
10.1.6.1.1 United States Gaming Peripheral Market by Product
10.1.6.1.2 United States Gaming Peripheral Market by Type
10.1.6.1.3 United States Gaming Peripheral Market by Distribution Channel
10.1.6.2 Canada Gaming Peripheral Market
10.1.6.2.1 Canada Gaming Peripheral Market by Product
10.1.6.2.2 Canada Gaming Peripheral Market by Type
10.1.6.2.3 Canada Gaming Peripheral Market by Distribution Channel
10.1.6.3 Mexico Gaming Peripheral Market
10.1.6.3.1 Mexico Gaming Peripheral Market by Product
10.1.6.3.2 Mexico Gaming Peripheral Market by Type
10.1.6.3.3 Mexico Gaming Peripheral Market by Distribution Channel
10.2. EUROPE
10.2.1 Europe Gaming Peripheral Market Overview
10.2.2 Europe Gaming Peripheral Market Forecasts and Analysis
10.2.3 Europe Gaming Peripheral Market Forecasts and Analysis - By Product
10.2.4 Europe Gaming Peripheral Market Forecasts and Analysis - By Type
10.2.5 Europe Gaming Peripheral Market Forecasts and Analysis - By Distribution Channel
10.2.6 Europe Gaming Peripheral Market Forecasts and Analysis - By Countries
10.2.6.1 Germany Gaming Peripheral Market
10.2.6.1.1 Germany Gaming Peripheral Market by Product
10.2.6.1.2 Germany Gaming Peripheral Market by Type
10.2.6.1.3 Germany Gaming Peripheral Market by Distribution Channel
10.2.6.2 France Gaming Peripheral Market
10.2.6.2.1 France Gaming Peripheral Market by Product
10.2.6.2.2 France Gaming Peripheral Market by Type
10.2.6.2.3 France Gaming Peripheral Market by Distribution Channel
10.2.6.3 Italy Gaming Peripheral Market
10.2.6.3.1 Italy Gaming Peripheral Market by Product
10.2.6.3.2 Italy Gaming Peripheral Market by Type
10.2.6.3.3 Italy Gaming Peripheral Market by Distribution Channel
10.2.6.4 United Kingdom Gaming Peripheral Market
10.2.6.4.1 United Kingdom Gaming Peripheral Market by Product
10.2.6.4.2 United Kingdom Gaming Peripheral Market by Type
10.2.6.4.3 United Kingdom Gaming Peripheral Market by Distribution Channel
10.2.6.5 Russia Gaming Peripheral Market
10.2.6.5.1 Russia Gaming Peripheral Market by Product
10.2.6.5.2 Russia Gaming Peripheral Market by Type
10.2.6.5.3 Russia Gaming Peripheral Market by Distribution Channel
10.2.6.6 Rest of Europe Gaming Peripheral Market
10.2.6.6.1 Rest of Europe Gaming Peripheral Market by Product
10.2.6.6.2 Rest of Europe Gaming Peripheral Market by Type
10.2.6.6.3 Rest of Europe Gaming Peripheral Market by Distribution Channel
10.3. ASIA-PACIFIC
10.3.1 Asia-Pacific Gaming Peripheral Market Overview
10.3.2 Asia-Pacific Gaming Peripheral Market Forecasts and Analysis
10.3.3 Asia-Pacific Gaming Peripheral Market Forecasts and Analysis - By Product
10.3.4 Asia-Pacific Gaming Peripheral Market Forecasts and Analysis - By Type
10.3.5 Asia-Pacific Gaming Peripheral Market Forecasts and Analysis - By Distribution Channel
10.3.6 Asia-Pacific Gaming Peripheral Market Forecasts and Analysis - By Countries
10.3.6.1 Australia Gaming Peripheral Market
10.3.6.1.1 Australia Gaming Peripheral Market by Product
10.3.6.1.2 Australia Gaming Peripheral Market by Type
10.3.6.1.3 Australia Gaming Peripheral Market by Distribution Channel
10.3.6.2 China Gaming Peripheral Market
10.3.6.2.1 China Gaming Peripheral Market by Product
10.3.6.2.2 China Gaming Peripheral Market by Type
10.3.6.2.3 China Gaming Peripheral Market by Distribution Channel
10.3.6.3 India Gaming Peripheral Market
10.3.6.3.1 India Gaming Peripheral Market by Product
10.3.6.3.2 India Gaming Peripheral Market by Type
10.3.6.3.3 India Gaming Peripheral Market by Distribution Channel
10.3.6.4 Japan Gaming Peripheral Market
10.3.6.4.1 Japan Gaming Peripheral Market by Product
10.3.6.4.2 Japan Gaming Peripheral Market by Type
10.3.6.4.3 Japan Gaming Peripheral Market by Distribution Channel
10.3.6.5 South Korea Gaming Peripheral Market
10.3.6.5.1 South Korea Gaming Peripheral Market by Product
10.3.6.5.2 South Korea Gaming Peripheral Market by Type
10.3.6.5.3 South Korea Gaming Peripheral Market by Distribution Channel
10.3.6.6 Rest of Asia-Pacific Gaming Peripheral Market
10.3.6.6.1 Rest of Asia-Pacific Gaming Peripheral Market by Product
10.3.6.6.2 Rest of Asia-Pacific Gaming Peripheral Market by Type
10.3.6.6.3 Rest of Asia-Pacific Gaming Peripheral Market by Distribution Channel
10.4. MIDDLE EAST AND AFRICA
10.4.1 Middle East and Africa Gaming Peripheral Market Overview
10.4.2 Middle East and Africa Gaming Peripheral Market Forecasts and Analysis
10.4.3 Middle East and Africa Gaming Peripheral Market Forecasts and Analysis - By Product
10.4.4 Middle East and Africa Gaming Peripheral Market Forecasts and Analysis - By Type
10.4.5 Middle East and Africa Gaming Peripheral Market Forecasts and Analysis - By Distribution Channel
10.4.6 Middle East and Africa Gaming Peripheral Market Forecasts and Analysis - By Countries
10.4.6.1 South Africa Gaming Peripheral Market
10.4.6.1.1 South Africa Gaming Peripheral Market by Product
10.4.6.1.2 South Africa Gaming Peripheral Market by Type
10.4.6.1.3 South Africa Gaming Peripheral Market by Distribution Channel
10.4.6.2 Saudi Arabia Gaming Peripheral Market
10.4.6.2.1 Saudi Arabia Gaming Peripheral Market by Product
10.4.6.2.2 Saudi Arabia Gaming Peripheral Market by Type
10.4.6.2.3 Saudi Arabia Gaming Peripheral Market by Distribution Channel
10.4.6.3 U.A.E Gaming Peripheral Market
10.4.6.3.1 U.A.E Gaming Peripheral Market by Product
10.4.6.3.2 U.A.E Gaming Peripheral Market by Type
10.4.6.3.3 U.A.E Gaming Peripheral Market by Distribution Channel
10.4.6.4 Rest of Middle East and Africa Gaming Peripheral Market
10.4.6.4.1 Rest of Middle East and Africa Gaming Peripheral Market by Product
10.4.6.4.2 Rest of Middle East and Africa Gaming Peripheral Market by Type
10.4.6.4.3 Rest of Middle East and Africa Gaming Peripheral Market by Distribution Channel
10.5. SOUTH AND CENTRAL AMERICA
10.5.1 South and Central America Gaming Peripheral Market Overview
10.5.2 South and Central America Gaming Peripheral Market Forecasts and Analysis
10.5.3 South and Central America Gaming Peripheral Market Forecasts and Analysis - By Product
10.5.4 South and Central America Gaming Peripheral Market Forecasts and Analysis - By Type
10.5.5 South and Central America Gaming Peripheral Market Forecasts and Analysis - By Distribution Channel
10.5.6 South and Central America Gaming Peripheral Market Forecasts and Analysis - By Countries
10.5.6.1 Brazil Gaming Peripheral Market
10.5.6.1.1 Brazil Gaming Peripheral Market by Product
10.5.6.1.2 Brazil Gaming Peripheral Market by Type
10.5.6.1.3 Brazil Gaming Peripheral Market by Distribution Channel
10.5.6.2 Argentina Gaming Peripheral Market
10.5.6.2.1 Argentina Gaming Peripheral Market by Product
10.5.6.2.2 Argentina Gaming Peripheral Market by Type
10.5.6.2.3 Argentina Gaming Peripheral Market by Distribution Channel
10.5.6.3 Rest of South and Central America Gaming Peripheral Market
10.5.6.3.1 Rest of South and Central America Gaming Peripheral Market by Product
10.5.6.3.2 Rest of South and Central America Gaming Peripheral Market by Type
10.5.6.3.3 Rest of South and Central America Gaming Peripheral Market by Distribution Channel

11. INDUSTRY LANDSCAPE
11.1. MERGERS AND ACQUISITIONS
11.2. AGREEMENTS, COLLABORATIONS AND JOIN VENTURES
11.3. NEW PRODUCT LAUNCHES
11.4. EXPANSIONS AND OTHER STRATEGIC DEVELOPMENTS

12. GAMING PERIPHERAL MARKET, KEY COMPANY PROFILES
12.1. ANKER TECHNOLOGY LTD
12.1.1. Key Facts
12.1.2. Business Description
12.1.3. Products and Services
12.1.4. Financial Overview
12.1.5. SWOT Analysis
12.1.6. Key Developments
12.2. COOLER MASTER TECHNOLOGY INC.
12.2.1. Key Facts
12.2.2. Business Description
12.2.3. Products and Services
12.2.4. Financial Overview
12.2.5. SWOT Analysis
12.2.6. Key Developments
12.3. CORSAIR
12.3.1. Key Facts
12.3.2. Business Description
12.3.3. Products and Services
12.3.4. Financial Overview
12.3.5. SWOT Analysis
12.3.6. Key Developments
12.4. HYPERX/KINGSTON TECHNOLOGY COMPANY, INC.
12.4.1. Key Facts
12.4.2. Business Description
12.4.3. Products and Services
12.4.4. Financial Overview
12.4.5. SWOT Analysis
12.4.6. Key Developments
12.5. LOGITECH
12.5.1. Key Facts
12.5.2. Business Description
12.5.3. Products and Services
12.5.4. Financial Overview
12.5.5. SWOT Analysis
12.5.6. Key Developments
12.6. RAPOO CORPORATION
12.6.1. Key Facts
12.6.2. Business Description
12.6.3. Products and Services
12.6.4. Financial Overview
12.6.5. SWOT Analysis
12.6.6. Key Developments
12.7. RAZER INC.
12.7.1. Key Facts
12.7.2. Business Description
12.7.3. Products and Services
12.7.4. Financial Overview
12.7.5. SWOT Analysis
12.7.6. Key Developments
12.8. REDRAGON USA.
12.8.1. Key Facts
12.8.2. Business Description
12.8.3. Products and Services
12.8.4. Financial Overview
12.8.5. SWOT Analysis
12.8.6. Key Developments
12.9. STEELSERIES
12.9.1. Key Facts
12.9.2. Business Description
12.9.3. Products and Services
12.9.4. Financial Overview
12.9.5. SWOT Analysis
12.9.6. Key Developments
12.10. TURTLE BEACH
12.10.1. Key Facts
12.10.2. Business Description
12.10.3. Products and Services
12.10.4. Financial Overview
12.10.5. SWOT Analysis
12.10.6. Key Developments

13. APPENDIX
13.1. ABOUT THE INSIGHT PARTNERS
13.2. GLOSSARY OF TERMS
The List of Companies

1. Anker Technology Ltd
2. Cooler Master Technology Inc.
3. CORSAIR
4. HyperX/Kingston Technology Company, Inc.
5. Logitech
6. Rapoo Corporation
7. Razer Inc.
8. Redragon USA.
9. Steelseries
10. Turtle Beach
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